The Transformers Forged to Fight community has officially moved to Discord. For all the latest news and updates, join us here!
Sucessful base rating
Docholiday321
Posts: 102
My base rating is at 4700. Still raiding become pointless to me since, i cant sustain a successful base defense.
Anyone having success with defenses, and if so what is your ranking?
If i had advice, kabam get rid of raid health and revive. Treat it like arenas, if you dont get it you fail. Leaving these items available, people with the energon can destroy any base regardless of base rating.
Anyone having success with defenses, and if so what is your ranking?
If i had advice, kabam get rid of raid health and revive. Treat it like arenas, if you dont get it you fail. Leaving these items available, people with the energon can destroy any base regardless of base rating.
1
Comments
If you're having difficulty getting enough chips at once to buy anything try doing only 1 or 2 raids then waiting for your raid tickets to fill up and then hitting other bases hard, using a bit of energon to buy additional tickets if needed to buy what you're after.. That way if you are raided after doing those 1 or 2 raids you won't have as much to steal as you would if doing all 3 raids at once the first time and waiting...
Your base rating of 4.700 is in the perfect sweetspot for me, I would prefer you above another base that has a 1k rating and less then 2k chips because I probably still make a better deal raiding you. Even with a Bonecrusher I often don't even K.O. a single champ when raiding a 4-5k base, just to give you a perspective.
Personally, I keep my base rating really low and don't hoard chips, I would suggest you either keep your base rating low or above 6k. In between doesn't help at all.
In Addition put a really stacked opponent on the first node, but keep the rest low. That will keep away the strong opponents and wreck the noobs that think you are an easy target.
First off, if you are looking to defend a base the majority of the time, I wouldn't bother. The way matchmaking works, you are still going to come up against opponents that will walk through you no matter what your defenders are.
However, if you are just trying to win more often on defense, preferably to keep your ranking higher, here's a trick... trust me, it works.
Until you can fill your base with all maxed 3 star defenders, only place 3. Focus your development efforts on 3 strong defenders and 3 strong mods and that's it. Put them all down the centre points and nothing else. Once I switched from this approach I went from defending successfully maybe 5-10% to 50%.
The reason this works is
- it lowers your rating, making you look like a more tempting target to newer players that focus on the over all numbers instead of strongest defender
- it lowers your rating, making you a less valuable target for more developed players
Additionally a 400-500 bot isn't going to pose a challenge to a team of attackers that are 800+. In fact, you present an opportunity to heal certain bots! On the flip side, if your attacker is coming in with 450 point bots, they are MUCH more likely to struggle with 1 800 point opponent with a maxed mod then they will win 2, 3 or even 4 400 point defenders.
As was said earlier, your 4500 rating, especially if I see your top bot is 600-700 points makes you a PRIME target for me. My goal in raiding is to make enough to get to 18,000 in 3 fights while also winning. You give me just about enough points while also being an easy fight.
Always place defenders in pairs, roughly equal. This is why the centre points are so vital, you have to fight them. For the other 4 nodes, the attacker has the choice, allowing them to take the easier bot, the class advantage etc. I find it effective to use the same class when possible for these spots, and of course try keeping the rating about as equal as possible.
Mods... Harm Accelerator is stupidly overpowered, followed by the Range mod followed by heal. But HA is downright broken. I would suggest maxing out even a 1 star HA over almost any other mod. If you have a 1/2/3 star HA, I'd recommend levelling up and using them all down the centre. It's really a badly designed mod but when in Rome. Also keep in mind the natural counter to HA is MV1 Optimus prime, so keep that in mind when placing your defenders.
Finally not all defenders are created equal. Mirage and Arcee are both deadly on Range mod boosted nodes but meh otherwise. Grinder is great defender, as is Motormaster. Rhino and BoneCrusher are probably two of the best all round defenders though.
Yeah, remove raid healing items and revive items, the raids should be a survival challenge to all players.
If your opponent has a tough time against that first node, it changes who he can use in all the following battles, taking him out of his comfort zone and sometimes even forcing him to battle at a class disadvantage.
This is why you want a very strong bot front and centre.