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Ratchets 2nd attack as a finishing move not granting health / Barricade 2nd attack vs Waspinator
Antialias
Posts: 10
Hi
When I use Ratchets 2nd attack as a finishing move, I do not get the health buff added to my bar. What happens is if I connect and he beats the dude with his wrench, and is KO'd by that, it goes to the win screen with the blue aura still around him. Normally this aura credits health but I don't get it because the fight is over. Other bots wait for all their moves to be finished if an enemy is KO'd before going to the cutscenes..
In arena, this is fine, but when I use him in alliance missions... let's just say every health point counts, I am not great with him and need his healing abilities to stay in the game
I have also found a similar glitch with finishing Waspinator with Barricades second special.. normally he should power steal but if he knocks out Waspinator with his moves and Wasp does his second life thing, the power steal is not activated.. So Wasp gets up and Barricade has not stolen power. I can't remember if Wasp keeps his power bar through getting knocked down and coming back to life, but I think I can remember charging up his attack through my special's hits connecting, he gets knocked down, comes back and uses his special on me. Which should have been stolen by Barricade... I think I am remembering this correctly.
Are these intentional?
When I use Ratchets 2nd attack as a finishing move, I do not get the health buff added to my bar. What happens is if I connect and he beats the dude with his wrench, and is KO'd by that, it goes to the win screen with the blue aura still around him. Normally this aura credits health but I don't get it because the fight is over. Other bots wait for all their moves to be finished if an enemy is KO'd before going to the cutscenes..
In arena, this is fine, but when I use him in alliance missions... let's just say every health point counts, I am not great with him and need his healing abilities to stay in the game
I have also found a similar glitch with finishing Waspinator with Barricades second special.. normally he should power steal but if he knocks out Waspinator with his moves and Wasp does his second life thing, the power steal is not activated.. So Wasp gets up and Barricade has not stolen power. I can't remember if Wasp keeps his power bar through getting knocked down and coming back to life, but I think I can remember charging up his attack through my special's hits connecting, he gets knocked down, comes back and uses his special on me. Which should have been stolen by Barricade... I think I am remembering this correctly.
Are these intentional?
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Comments
However, if you are KOing him with your final hit of S2, you should by all means be stealing power from him and if you are not, then I would agree that that is a potential glitch/bug.
As for Ratchet, see what Hobbs wrote. It's pretty spot on.
So for Ratchet, I thought regenerating health was part of his move. It even continues the aura into the win screen, so there is an effect tied to him, but it has been disabled the effect of the aura. Too bad there is no way to stop a special move from any bot once the wheels are in motion it keeps going, but if disabling once the opponent is KO'd is your method for solving this then so be it.
Is this intentional with Arcee?
hope you can buff up rachet slightly with his attacks. will really appreciate it.