Dinobot was spot on off his masterpiece so that’s a safe bet @iuJacob
Sarcasm? Haha
Kabam's version of Dinobot takes a lot of liberties with the design. The beast mode takes cues from 'Riptor' from the recent 'Killer Instinct' game and mixes them with the Jurassic Park raptor design.
And here is the upcoming Masterpiece Dinobot, which is ripped straight out of the cartoon. Including his hips-don't-lie beast mode.
I actually thought is was another Shockwave at first. It just looked so Shockwave eye like at first glance. It actually still does for me. Knowing what it is has not changed what I see on it.
Dinobot was spot on off his masterpiece so that’s a safe bet @iuJacob
Sarcasm? Haha
Kabam's version of Dinobot takes a lot of liberties with the design. The beast mode takes cues from 'Riptor' from the recent 'Killer Instinct' game and mixes them with the Jurassic Park raptor design.
And here is the upcoming Masterpiece Dinobot, which is ripped straight out of the cartoon. Including his hips-don't-lie beast mode.
Some liberties taken for sure on the beast mode... But the bot mode is spot on.
Dinobot was spot on off his masterpiece so that’s a safe bet @iuJacob
Sarcasm? Haha
Kabam's version of Dinobot takes a lot of liberties with the design. The beast mode takes cues from 'Riptor' from the recent 'Killer Instinct' game and mixes them with the Jurassic Park raptor design.
And here is the upcoming Masterpiece Dinobot, which is ripped straight out of the cartoon. Including his hips-don't-lie beast mode.
Some liberties taken for sure on the beast mode... But the bot mode is spot on.
No, not really. Especially if you look at them side by side.
The main concept of the bot mode is the same but the Kabam version is a bit more 'stylized'.
Kabam added that large gold cod piece, they changed his 'thumbs', he has those spikes/feathers carried over from his beast mode, completely different shoulder pads, more mechanical parts showing on the arms, torso and legs, the sword is different, and the size of the tail rotate blade is way smaller. Not to mention he uses the latter To shoot projectiles in this game, where as the original version didn't function that way.
Comments
Yes for those who cant open game but can open forum.
Is this image how he looks in game? Or some random one from Google images.
I'm going with demo because I have no solid reasoning other than my own.
The original five bw bots will prolly go something like
Primal - Brawler
Dinobot - Tactician
Rhinox- Technician
Ratrap - Scout
Cheetor- Warrior
Ratrap and cheetor not in game, I think.
Ratrap and Cheetor confirmed!
It's the version of Primal in Earth Wars.
Not really faithful to the original version from Beast Wars.
Apparently the version in Forged to Fight will be based on MP-32, which looks exactly like the original series.
Proof please.
Sarcasm? Haha
Kabam's version of Dinobot takes a lot of liberties with the design. The beast mode takes cues from 'Riptor' from the recent 'Killer Instinct' game and mixes them with the Jurassic Park raptor design.
And here is the upcoming Masterpiece Dinobot, which is ripped straight out of the cartoon. Including his hips-don't-lie beast mode.
Scroll up.
My post didn't go through properly the first time.
He had eye beams in the series. That's where that came from. So of course the Masterpiece would, too.
The designs between the series/Masterpiece and the Kabam version are quite different.
Who? And from what cartoon or movie or other?
From the concept art above my post.
Some liberties taken for sure on the beast mode... But the bot mode is spot on.
No, not really. Especially if you look at them side by side.
The main concept of the bot mode is the same but the Kabam version is a bit more 'stylized'.
Kabam added that large gold cod piece, they changed his 'thumbs', he has those spikes/feathers carried over from his beast mode, completely different shoulder pads, more mechanical parts showing on the arms, torso and legs, the sword is different, and the size of the tail rotate blade is way smaller. Not to mention he uses the latter To shoot projectiles in this game, where as the original version didn't function that way.