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Motor Master/Star Scream revamp

I feel like Motor Masters SP1 needs something extra and Star Screams Special 3 needs to be changed because its redundant of his Sig that allows nullification already. I remember that in Story mode That SP3 used to inflict shock damage over time and if you went into alt mode for a heavy attack you would take more damage, change it back to that to mix it up instead of feeling flat

Comments

  • SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.
  • SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.

    What?
  • Same_ol_GSame_ol_G Posts: 104
    SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.

    What? That doesn't even make sense lol
  • Same_ol_G wrote: »
    SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.

    What? That doesn't even make sense lol

    Was he trying to say MM’s sp1 can stop enemy heavy attacks? :confused:
  • Same_ol_GSame_ol_G Posts: 104
    Same_ol_G wrote: »
    SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.

    What? That doesn't even make sense lol

    Was he trying to say MM’s sp1 can stop enemy heavy attacks? :confused:

    I have no idea but that still makes no sense. I highly doubt that's why they made his sp1. It's incredibly weak compared to a lot of other sp1's... My MM is rank 4
  • Yep, but his SP2 balances out the equation!

  • ManthroManthro Posts: 2,752
    edited January 2018
    Same_ol_G wrote: »
    SP1 is a good tool to bypass some hard incoming heavy attacks, they rarely meant for damage.

    What? That doesn't even make sense lol

    Was he trying to say MM’s sp1 can stop enemy heavy attacks? :confused:

    He is saying it is easy to intercept the opponent with s1 instead of comboing it at the end of an attack... And he's right. It's a very useful tool that way.

    UM s1 can be used in a similar way, as can Grindor's
  • Stitch626Stitch626 Posts: 286
    As someone who uses MM quite a bit, I think hes pretty fine as is. I almost never use MM's SP1 unless its close to the end of a fight.

    Every bot has its advantages and disadvantages. Ill take a weak SP1 in return for Unstoppable charge attacks, Hard hitting SP2 w/ Unstoppable, and major debuff stacking/high damage dealing SP3 any day.
  • ReworkRework Posts: 122
    Stitch626 wrote: »
    As someone who uses MM quite a bit, I think hes pretty fine as is. I almost never use MM's SP1 unless its close to the end of a fight.

    Every bot has its advantages and disadvantages. Ill take a weak SP1 in return for Unstoppable charge attacks, Hard hitting SP2 w/ Unstoppable, and major debuff stacking/high damage dealing SP3 any day.

    Agree 100%. A below average SP1 is small price to pay for a bot who is above average in almost every other way.

    The only thing I would like to see improved is the lack of synergies available for him. Maybe add him to the swordmaster group to help that.
  • CandKaneCandKane Posts: 718
    Rework wrote: »
    Stitch626 wrote: »
    As someone who uses MM quite a bit, I think hes pretty fine as is. I almost never use MM's SP1 unless its close to the end of a fight.

    Every bot has its advantages and disadvantages. Ill take a weak SP1 in return for Unstoppable charge attacks, Hard hitting SP2 w/ Unstoppable, and major debuff stacking/high damage dealing SP3 any day.

    Agree 100%. A below average SP1 is small price to pay for a bot who is above average in almost every other way.

    The only thing I would like to see improved is the lack of synergies available for him. Maybe add him to the swordmaster group to help that.

    Swordmaster critical + Motormaster attack stacks = Chuck Norris levels of pain.
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