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Suggestion for next update: get rid of the constant relic swapping
Synthwave
Posts: 1,012
Several of us have already raised this issue, but I'll say it again; as we get more and more relics each month, the constant swapping we have to do when going from game mode to game mode is taking a lot of joy out of playing. There has to be a way to simplify the process so that switching game modes is more seamless.
I suggested a relic loadout system where you would have X number of pre-saved groups that you could label with titles like "SPECIAL", "ARENA", "STORY", "GOLD" and "ALLIANCE MISSION" and then you could put which relics you wanted in those slots. Then just assign a group to a game mode so as soon as you enter the game mode, it automatically switches to the group you've selected.
The other alternative is just removing the whole relic placing system altogether and just make it so each and every relic is detected and used all at once and let the current game mode you're in detect which relics are relevant to that mode and which aren't.
Either way, we need an alternative to what we have now.
I suggested a relic loadout system where you would have X number of pre-saved groups that you could label with titles like "SPECIAL", "ARENA", "STORY", "GOLD" and "ALLIANCE MISSION" and then you could put which relics you wanted in those slots. Then just assign a group to a game mode so as soon as you enter the game mode, it automatically switches to the group you've selected.
The other alternative is just removing the whole relic placing system altogether and just make it so each and every relic is detected and used all at once and let the current game mode you're in detect which relics are relevant to that mode and which aren't.
Either way, we need an alternative to what we have now.
4
Comments
That's not good balance
Be careful there ol’ pal. Gonna have to give you the flag...
This is why I simply leave AM relics installed on my base at all times.