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Which bot would you choose to Awaken??
DrkPrinz
Posts: 37
Soundwave and Blaster have more or less the same movement style in terms of speed and heavy. But Signature attack wise one can absorb and regain health while the other can reflect an attack. So which one would you choose to use an awakening program??
I just have one Awakening program and am having difficulty choosing. So if possible, please leave a reason for your vote
I just have one Awakening program and am having difficulty choosing. So if possible, please leave a reason for your vote
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SW needs to have a higher sig. for you to rely fully on his awakend ability.
Blaster has more utility as well.His L2 and L3 hit really hard,but his interference ability on range shots is golden.Soundwave's heavy attack is great though and this is why you can consider him to be awakend as well.But in the end Blaster edges out Soundwave.
And for me Blaster is just a bit more fun to use.
I like using Blaster better because he's more interesting to use, but his sig ain't that great.
Blaster's sig, not sure exactly how much it benefits. Absorbs projectiles when blocking? Does it nulify the damage too? Or you also take the damage. I've only seen the green numbers when blocking ranged. I do like the shrug off ranged attacks. Let's me dash in almost Motormaster unstoppable-like to lead into a combo. I only use it to finish off a bot in arenas though so not sure if it's really practicable unless you absorb and don't take damage. I only have a duped 3 star version and use him in the beginning arenas so I can't really tell.
Soundwave's sig makes him annoying on base defense and that's it
I'm also confused by the description "Blaster’s Shield allows him to shrug off the impact of Basic Energy Ranged Attacks and reduces a further 20% of incoming Energy Damage."
I see "shrug off" as "being immune" just like Grimlock is to any attack in Dinosaur mode. In other words, this make my think Blaster is 100% block proficient as Shockwave is against the first 3 shots. But then why is there some "further 20%" to reduce?
Basic Energy Ranged Attacks (like guns) as opposed to Heavy Energy Attacks like Soundwave's or Barricade's.
That said, there's no need to gamble regening with Blaster when the incoming damage may outrun the replenishment.
There's more to it than that.
As you Sig gets higher, the shield lasts just long enough after you release block to dash in.
Blaster can dash through basic ranged almost like unstoppable, healing AND starting a combo all in one.
I've noticed this in master spotlight, since the blaster there has a high enough Sig to do this vs my windblade at times.
Will be very useful vs sharkticons and demotron
So does “shrug off” mean take no damage? I see in the description the 40% chance to heal, but not sure about damage. The only time I remembered to pay attention to it while dashing through ranged was against Arcee and I ended up just stacking bleed so I couldn’t tell.
It is a bit confusing. "Shrug off the impact" I guess means the projectile won't stop him if he dashes in?? Because I sat there shielding and intentionally taking hits from the Demolition Shark's gun with an awakened 3* Blaster and I was definitely losing health.
He's just like MM. You trade some life with a combo. And you have chance to regen. It's only fair.
If that's what it is, that's what it is. But that isn't "shrugging off impact", that is a weird way of wording it.
@Manthro you said the shield last longer at higher signatures but there is no mention of that in the bot description. I tried to get the bot intel page to ask @Kabam Miike @Kabam Rimehaven @Kabam Kaled if our understanding of "shrug off" being discussed here is right or wrong and also about the shield lasting longer, if so then how long to expect based on signature level
The way I see it BASTER fits a defensive play style (which I did use to take out Wasp boss in this spotlight) and SOUNDWAVE fits an offensive kind. And I personally prefer to hit back rather than rely on taking damage and hope to get a health regen. And Blaster's best skill of slowing range attacks down is available as is without Signature awakened.
Unfortunately the decision making took longer and I missed the "Item Use" event this time, so I am going to wait till the next one to use the Awakening. . . and still hoping that I get a Soundwave dupe from a PBC before that event, which would make things a lot easier.
Why don't they just make an awakened Blaster immune to basic energy attacks while shielding, period? I mean he can "shrug off the impact", lose health and gain health all at the same time? lol. Whatever.
And it takes much more than nothing, even for a ninja player, to use Prowl and lamely abuse his sp3, if that's what you implied.
I figured, just wasn’t sure. Wasn’t there a spotlight where one of the mods gave the comp the ability to shrug off ranged and repair? I think when I hit those bots with ranged, I only saw a repair and not damage. I know it’s an ability and not a mod, but the wording was very similar so I had to wonder.
This is not even close to the same thing. You also have to wait for the melee buffs to expire before being able to power charge again.