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About Ratchet

I have being use ratchet for a period of time. Since it have be nerf. I was thinking can we upgrade him abit so that he can perform better. Now he is really weak.
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Comments

  • DarklownDarklown Posts: 1
    I do think hes weak too. Really weak. Some do sah hes awesome tho. Can anyone explain why? Even a youtuber for this game put him as the top tech bot. I really dont get it honestly
  • LaprasLapras Posts: 258
    He has a pretty decent power gain and he can regen. When you get those 2 strong abilities there obviously has be a trade off. Yes, his damage output is on the low end but if you use him well you can get some pretty good damage out of him. It can take a little setup (or a little luck) but you can get a pretty decent stun lock on an opponent and do some serious damage.

  • CandKaneCandKane Posts: 718
    edited June 2018
    Darklown wrote: »
    I do think hes weak too. Really weak. Some do sah hes awesome tho. Can anyone explain why? Even a youtuber for this game put him as the top tech bot. I really dont get it honestly

    I don't either get it either. Mirage, Rhinox, and Shockwave are inarguably better, both outputting higher damage (with Mirage getting a stunlock chain of his own) and better able to avoid/tank Demo specials that Ratchet simply has no way to survive. Emergency Repair is a great idea, until you realize that Ratchet has no way to burn enemy power and a single hit is all most Demos need, especially at high level play. Ratchet is genuinely good...if you play PERFECTLY. Otherwise avoid him.
  • After nerf. He only can repair when health below 50% which really close to death, his attack is low. Which everyone knows, then what depends on? Stun shock? All this depends on percentage. I have being for 3 4 hit. But nothing just to see enemy gain power and use s3 . Kabam, at least make the shock trigger even when your enemy is blocking. Like that at least allow to survive or win the fight. If not , he really died easily. 4star r4 can't even kill a r3 megatron
  • ManthroManthro Posts: 2,752
    Nightlazer wrote: »
    After nerf. He only can repair when health below 50% which really close to death, his attack is low. Which everyone knows, then what depends on? Stun shock? All this depends on percentage. I have being for 3 4 hit. But nothing just to see enemy gain power and use s3 . Kabam, at least make the shock trigger even when your enemy is blocking. Like that at least allow to survive or win the fight. If not , he really died easily. 4star r4 can't even kill a r3 megatron

    Here's the problem... You want the shock to trigger even while blocking, but you don't understand how terrible that would translate in a fight against Ratchet at high level AI.

    Have you fought a high level Ratchet lately? On some mods he is maddeningly difficult to KO. adding shock through block on ranged attacks would make him super OP.

    you could stack an infinite number of shocks with him that way.

    There are better ways to make him hit harder.

    Make it like Rhinox where he gets a melee attack buff while the opponent has a shock debuff active (instead of bleed).
  • Manthro wrote: »
    Nightlazer wrote: »
    After nerf. He only can repair when health below 50% which really close to death, his attack is low. Which everyone knows, then what depends on? Stun shock? All this depends on percentage. I have being for 3 4 hit. But nothing just to see enemy gain power and use s3 . Kabam, at least make the shock trigger even when your enemy is blocking. Like that at least allow to survive or win the fight. If not , he really died easily. 4star r4 can't even kill a r3 megatron

    Here's the problem... You want the shock to trigger even while blocking, but you don't understand how terrible that would translate in a fight against Ratchet at high level AI.

    Have you fought a high level Ratchet lately? On some mods he is maddeningly difficult to KO. adding shock through block on ranged attacks would make him super OP.

    you could stack an infinite number of shocks with him that way.

    There are better ways to make him hit harder.

    Make it like Rhinox where he gets a melee attack buff while the opponent has a shock debuff active (instead of bleed).

    I understand. But at least kabam should make something that upgrade him. Instead of just let him be like this. Right now I feel like he is just a bot that can heal only, he is really to kill. To AI or to us.
  • Darm0kDarm0k Posts: 2,485
    Nightlazer wrote: »
    I understand. But at least kabam should make something that upgrade him. Instead of just let him be like this. Right now I feel like he is just a bot that can heal only, he is really to kill. To AI or to us.

    His power gen is pretty decent when under 50% health.
  • SynthwaveSynthwave Posts: 1,012
    I was pretty upset with the nerf when it first dropped, but I do think for the most part he's pretty balanced at this point.

    You have to understand that Kabam looked at this strictly from the metrics of what top performing AM players were doing with him to know why they had to do it. Having gotten better at the game over the past year I've played it I see now why they had to do it and can say it was the right call.
  • WolfmillsWolfmills Posts: 466
    Ratchet is the bot that teaches us how to ecade and strategize to win a fight rather than just relying on his ability to heal, but a slight buff in the attack department wpuld not hurt ratchet in the least.... his sig will activate at any health % but its still a chance until you get a higher sig level
  • JKLJKL Posts: 997
    Synthwave wrote: »
    I was pretty upset with the nerf when it first dropped, but I do think for the most part he's pretty balanced at this point.

    You have to understand that Kabam looked at this strictly from the metrics of what top performing AM players were doing with him to know why they had to do it. Having gotten better at the game over the past year I've played it I see now why they had to do it and can say it was the right call.

    I always wish he was stronger but I agree with you @Synthwave. If you know how to use him, he’s amazing.

    Kabam though designed map 3 to make players less reliant on Rat. If they didn’t, they might have nerfed him again :'(

  • MutantdocMutantdoc Posts: 470
    Save up for ratchets special 3. It hits harder. But yeah one hit from a demo and you are dead. I wish Ratchet had shields like mirage and rhinox
  • SynthwaveSynthwave Posts: 1,012
    JKL wrote: »

    I always wish he was stronger but I agree with you @Synthwave. If you know how to use him, he’s amazing.

    Kabam though designed map 3 to make players less reliant on Rat. If they didn’t, they might have nerfed him again :'(

    Don't forget Chapter 2 of Legends of Cybertron; utterly worthless there too with that Jurassic Spark mod. Old Pillow Paws just can't seem to keep that meter down lol.

  • WolfmillsWolfmills Posts: 466
    I thought i was the only one that called him pillow hands, or paws
  • BOFADBOFAD Posts: 481
    Best thing about Ratchet is heavy heal plus power gain under 50% and emergency repair

    The higher the sig the higher the emergency repair rate kicks in and honestly even if you are a perfect fighter you can’t beat lag or glitches and that sig alone has saved me countless times. Granted mine is over 80 but 5 is still a savior. I would rather fight 4 mins against wasp and not die then fight him in 2 mins and die and have to revive. Plus honestly he isn’t that weak if you use sp3 in fact his sp3 with the crit boast and the proper masteries is down right scary
  • JKLJKL Posts: 997
    BOFAD wrote: »
    Best thing about Ratchet is heavy heal plus power gain under 50% and emergency repair

    The higher the sig the higher the emergency repair rate kicks in and honestly even if you are a perfect fighter you can’t beat lag or glitches and that sig alone has saved me countless times. Granted mine is over 80 but 5 is still a savior. I would rather fight 4 mins against wasp and not die then fight him in 2 mins and die and have to revive. Plus honestly he isn’t that weak if you use sp3 in fact his sp3 with the crit boast and the proper masteries is down right scary

    Ssshhhh ... don’t get him nerfed

  • MutantdocMutantdoc Posts: 470
    What I do is when he gets to 50% keep doing heavies to build up SP3. I used to keep using sp2 to heal but it is better although riskier, to let him drop below 50% so his power gain gets you to sp3 fast.
    Whatever it is Ratchet only needs one combo to die at high level AM/missions.
  • JKLJKL Posts: 997
    Mutantdoc wrote: »
    What I do is when he gets to 50% keep doing heavies to build up SP3. I used to keep using sp2 to heal but it is better although riskier, to let him drop below 50% so his power gain gets you to sp3 fast.
    Whatever it is Ratchet only needs one combo to die at high level AM/missions.

    Ratchet has great survivability at high level AMs but it is important to have him highly forged.

  • DrShotgunDrShotgun Posts: 2,157
    I love Ratchet. I'm on a serious question to land a 4*. He may not hit as hard but if you know how to use him he lasts and lasts....Energizer Transformer. With the right synergies he helps the team also. If he were any stronger he'd be too OP. His sp3 hits decently hard also.
  • CandKaneCandKane Posts: 718
    Yeah, Ratchet really shines when he's built into a squad, he has some really useful synergies.
  • Synthwave wrote: »
    I was pretty upset with the nerf when it first dropped, but I do think for the most part he's pretty balanced at this point.

    You have to understand that Kabam looked at this strictly from the metrics of what top performing AM players were doing with him to know why they had to do it. Having gotten better at the game over the past year I've played it I see now why they had to do it and can say it was the right call.

    hes very underwelming compared to what the other tech bots have to offer ratchet is very un metta shock wave is better rinox is better and mirage is better blaster is better
  • BOFADBOFAD Posts: 481
    Synthwave wrote: »
    I was pretty upset with the nerf when it first dropped, but I do think for the most part he's pretty balanced at this point.

    You have to understand that Kabam looked at this strictly from the metrics of what top performing AM players were doing with him to know why they had to do it. Having gotten better at the game over the past year I've played it I see now why they had to do it and can say it was the right call.

    hes very underwelming compared to what the other tech bots have to offer ratchet is very un metta shock wave is better rinox is better and mirage is better blaster is better

    in your opinion we should probably all shimmy that tech shark right on up too
  • LouCypherLouCypher Posts: 111
    Ratchet is fine as is. Work on the proper technique with him and maybe revisit your masteries...
  • I do agree that ratchet is good when his health below 50% he can heal himself and power gain , but what about his health between 50%-100% ? He dont have any buff , that is why i feel very tired when use him at the starting, and regrading of his healing, this can only trigger when his heavy complete successfully , but he dont have mirage's ability of avoiding hit when heavy , so often i use him and can see that when using heavy , opponent use range attack and dashing towards. Ratchet takes hit and no heal takes place as well, that is why i ferl upset about.
  • LaprasLapras Posts: 258
    Nightlazer wrote: »
    I do agree that ratchet is good when his health below 50% he can heal himself and power gain , but what about his health between 50%-100% ? He dont have any buff , that is why i feel very tired when use him at the starting, and regrading of his healing, this can only trigger when his heavy complete successfully , but he dont have mirage's ability of avoiding hit when heavy , so often i use him and can see that when using heavy , opponent use range attack and dashing towards. Ratchet takes hit and no heal takes place as well, that is why i ferl upset about.

    Actually... ratchet’s heavy does not have to land to trigger his regen/power gain. It just can’t get interrupted.
  • ManthroManthro Posts: 2,752
    edited June 2018
    Nightlazer wrote: »
    I do agree that ratchet is good when his health below 50% he can heal himself and power gain , but what about his health between 50%-100% ? He dont have any buff , that is why i feel very tired when use him at the starting, and regrading of his healing, this can only trigger when his heavy complete successfully , but he dont have mirage's ability of avoiding hit when heavy , so often i use him and can see that when using heavy , opponent use range attack and dashing towards. Ratchet takes hit and no heal takes place as well, that is why i ferl upset about.

    You're on to something here.

    Giving ratchet some kind of resistance until he goes under 50% health, then it flips to healing.

    Or make all debuffs 50% less effective when at 70% health or less.

    Just a little more survivability and better chance at getting your heal going before you melt

    Lets you play that ranged/stun game and still make a few mistakes.
  • SparkShredderSparkShredder Posts: 1,300
    Guess if He heals like he used to before nerfing
    He would be a like god and Even prowl and rhino would be unable to tackle him if He is a Master Boss in third chapter with buffed healing and last ditch repair.
  • MutantdocMutantdoc Posts: 470
    You would just use Cheetor's first special to heal block and bleed him
  • DaveJLDaveJL Posts: 1,779
    As a bot he may be a tad underwhelming, but I dunno if anyone has mentioned the synergy with optimus. Everyone knows about it, but he gets paired with a power house who does all of the work anyway, so who cares.
  • MutantdocMutantdoc Posts: 470
    I just got my t3 tech cat. I have to decide between Ratchet and Mirage. Does r5 ratchet still hit with pillow hands?
  • SynthwaveSynthwave Posts: 1,012
    Since Ratchet is a doctor it stands to reason he would also have delicate surgeon's hands, so yes, he does suffer from the pillow paws. But I'd still r5 him over Mirage simply because you get more utility out of him.

    Mirage is great, don't get me wrong and has a lot more versatility than other specialist bots, but he's still a specialist who shines against certain bots. Ratchet Balboa, on the other hand, can go the full 12 rounds with someone like a Grindor and then still come back for the sequel.
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