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Re: Possible Bug - new relentless assault mod in map 3
Greetings! Long time no see, Commanders! I've taken a look at this mod and it is behaving as it was initially designed. However, we haven't utilized this mod since we first released it in story mode … (View Post)5 -
Alliance Mission Map 3 - Ancient Sanctum Update
Greetings Commanders! After much deliberation with the team, we managed to put together a list of quick changes that we hope will improve your experience of taking on Map 3. Before we get down to the… (View Post)2 -
Re: Alliance Mission Map 3 - Ancient Sanctum Update
Hey Podlec! So, Bludgeon is still supposed to be a mini-boss. The change was for the encounter with the Increased Buff Duration node that used to be Megatron Cinematic was swapped for Bludgeon last w… (View Post)1 -
Re: Alliance Mission Map 3 - Ancient Sanctum Update
I got this one! Hey Kingred. The reason we ditched Gain Armor on this encounter is because Gain Armor requires very specific bots to counter. There is no relief from this buff otherwise. Imagine not … (View Post)1 -
Re: Alliance Mission Map 3 - Ancient Sanctum Update
Hello Commanders! I'm back with some Map 3 updates! We've taken your feedback, reviewed some data and have come up with a few changes that we hope will make the map more enjoyable for everyone! Here'… (View Post)6