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This is how it's always been. You need to manage your alliance a little better, man.
Balance out your BGs and spread out your best players.
6 per BG, and BG1 is your strongest.. put two of each in BG2 and 3.
You might have to lower your difficulty down a few levels, but once everyone gets acclimated you can start to push the boundaries again
Not about managing better, it's about we finally have enough active to fill two bgs. We were under the impression these levels could be adjusted in each individual bg. I'm always in bg1, so how am I to know? I don't run the alliance, I'm just involved and try to help out. Now we know, now well reevaluate our approach and spread out our strongest members
I don't disagree with you about wanting adjustable difficulty in each BG. I think it would be a fantastic way to engage more of the player base, and allow players with weaker rosters to make alliances with stronger ones. This way strong players can ultimately help them progress at a faster rate, increasing competition.
I think it would also spark more spending in a variety of ways.
But... There should be a limit of the differential between the highest difficulty being run and the lowest.
Say, 10 levels difference max.5
Pulled a 4* WB dupe from the raid chip PBCs in the store today... Always nice to luck out on these.... And yes, 4* bots do exist in PBC. I think this might be my 4th or 5th since Beta:
While we are at it, can someone explain why Primal chips don't look like Bananas?!
WHY, KABAM, WHYYYYYYYYYY!!!
This needs to be fixed immediately, it's a priority, forget the rest of the actual bugs that should be worked on, WE WANT BANANA CHIPS!!
This might be cause for MOAR polls!4