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Suggestion: Alliance Mission should be able to start right after the explorations reach 100%
julius
Posts: 66
Currently, the Alliance Mission has to be finished within 24 hours. However, even if your alliance finishes the AM well before 24 hours, you have to wait for the 24-hr window to pass.This does not make sense.
I would suggest the AM should be able to start right after the explorations of all three groups reach 100%.
I would suggest the AM should be able to start right after the explorations of all three groups reach 100%.
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If all 3 are 100% maybe we could have the option to start the next map on time again when the new day ticks over.
I would agree with that - like if there was a max number of AMs an alliance could complete in a week (that resets every Sunday)...then that would allow people to start new AM's whenever they were 100% completed, and help keep the current balance in tact. In some ways, that could be a better system as im sure some Alliances would be able to complete their lot of AM's within the first few days of the week - leaving your bots free to do whatever the remaining days until reset. It could also earn Kabam some $$ since they put in the AM Energy recharges into the store...members in alliances wanting to complete their lot of AMs faster would most likely need to buy a couple of those energy refills.
Plus, I don't think removing this 24-hr limit will cause too much increase of rewards (some increase though) a top tiered alliance can achieve, since how fast the AM can be finished mainly depends on the "alliance energy", not by the bot ratings. Alliance energy is replenished by 1 point per hour; of course, you may purchase "alliance mission energy" from the store, however, there is a limit on how many "alliance mission energy" kits (5 as max) you may buy every day. Otherwise nobody wants to buy those "alliance mission energy" kits at all.
AM is truly the fun part of this game, where people can collaborate to achieve something.
i can tell you this - we normally finish in about 12 hours, so without a cap and without spending any money my alliance could double the points we earned in an AM session.
Which would mean we could hit much higher milestones and get much better rewards (more T3b mainly) without having to push our bots any harder.
There's no way they'll make this change, as it would hugely push up the resources you could earn.
Put a 5 mission cap on AM and let the alliance start one whenever they want.
The suggestion has nothing to do with being able to cram more than five missions into 5 days.
It's a QoL move that would be appreciated by everyone.
Also, another challenge is completing other content while your bots are tied up, and having to deal with that for the entirety of AM (instead of just a couple of days).
Don't forget you're only on map 2... there's bound to be a map 3, 4, etc.
From a technical standpoint, this will never happen. You're talking about re-architecting a system that is for all intents and purposes functioning. The cost to develop would not have a direct effect on revenue - best hope is on a sequel/sister future game.