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What triggers arena "easy streak"?
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I wasn't sure this even existed anymore, but triggered this a few weeks ago on battle 16 or so... But haven't gotten it to happen since.
I remember it used to start after a 15 streak, but there's clearly more to it than just that. Anyone know what else it takes?
Or is it just random?
I remember it used to start after a 15 streak, but there's clearly more to it than just that. Anyone know what else it takes?
Or is it just random?
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Is 15/16 only point??Or it recycled every 15/16 streak?
I think if you run a team of 4/40 4 stars and above you should be good. Not sharks though. I had a team of 4/40 sharks and then got Jay32.
Series 16 and 17 require 5r2 or 4r5 I think.
After that you can use the usual "strong enough" teams.
Note that if I remember well, teams of "min" bots also face opponents that are easy to defeat till serie 15.
Have no idea how it works
Have no idea how people runs 200 win streaks
From the 20th (approx) fight onwards if you run a squad of 3 bots of 2,500 rating or more you should get an easy match-up (so 4* Rank 4/40, or 5* Rank 1/10 or higher).
I have noticed if I run a squad of that strength in the 16-20th fight they hit a death squad though, but I don't have that problem if I run my top bots of 3,800ish upwards (4*R5/50, 5*R3/30) in those fights.
I'm sure some others know more detail than that but I hope that helps. 🙂
On 13 - 15, you will need min 15k, since i start getting medium matchup.
Then 16 - 20, you will need minimum 10k rating to get easy streak (at 10k, i start seeing medium matchup).
Not sure of min rating from 21 onwards, as I never test.
The min rating is raised when global players start getting stronger 5* bots.
Example, last 2 week i get 3 medium matchup at series 13. Next week, i get 2 medium, 1 hard at series 13. But this week 1 medium, 2 hard teams.
This indicates min rating is start raising.
For the first few rounds (streak 0 to 3), that multiplier is smaller than one, meaning you always get a lower rated opponent, i.e. an easy match-up. At streak 4 to 5, the multiplier is around one, giving you an opponent of roughly equal rating. Above that, the multiplier increases further, giving you progressively more difficult opponents as your streak increases. But since the enemy teams are always based on the teams that are used by actual players, with the increasing multiplier, you inevitably arrive at a point where the system can no longer find an opponent of sufficient difficulty for you. At that point, it gives you an opponent of roughly equal strength (i.e. multiplier one) instead. That is where the 'easy' streak starts.
If you only use max levelled bots with the maximum rank allowed in the arena (e.g. a team of maxed 4* in the 4* Thundercracker arena), that point is reached quickly, because significantly higher rated teams simply do not exist. A maxed team like that will always get an easy match-up in the appropriate arena.
In a 5* arena, this would be true for a team of fully levelled 5* bots as well, but of course, very few people have multiple bots like that at this point in the game. But together with the multiplier, we can use a team like that as an 'upper bound' to find when the easy streak will start for a lower rated team.
A fully maxed 5* team will have a rating of roughly 30k. Teams rated significantly higher are simply not possible in the game at this moment. In comparison, a fully maxed 4* team has a rating of roughly 14k, which means the maxed 5* team is about 30 / 14 = 2.14 times as strong. So, to know when that 4* team will get a guaranteed easy opponent, we need to find the point where the multiplier becomes higher than 2.14. From the data I found during my testing, I found this happens around streak 14, meaning from streak 15 and onwards a maxed 4* team will always get easy matches. And of course, this is no surprise, because we already knew this.
What I can do now however, is to use the upper bound of 30k and the multipliers I inferred to calculate the minimum team rating you need at any point in a streak to get an easy match-up. For example, a team of 19k rating will already get you a guaranteed easy match at streak 11. I use this to start my 'easy' streak earlier, by using my strongest bots between streak 11 and 14 in my arena runs, before switching to the maxed 4* teams at streak 15.
These are the multipliers I found, together with the minimum rating you would need for a guaranteed easy match at that streak:
I did not collect any data for streak 19 and above, but as far as I can tell, the multiplier keeps increasing, so the minimum rating needed for easy keeps decreasing too.
Disclaimer: This list is based on my personal observation and interpretation of data during multiple arena runs. Multipliers and ratings are my best guesses based on that data, but always keep in mind that these may be wrong. There was considerable variation in the opponent team ratings in the game, so even when sticking to these minimum values, an easy match is not always guaranteed. Please use your own judgement and don't come here crying in case these values turned out to be wrong. Corrections and suggestions are always welcome, though.
Disclaimer 2: Also please keep in mind that this list is based on an assumed maximum team rating of about 30k (i.e. 3 fully maxed 5* bots). That should be fine for the current state of the game, but as soon as higher powered bots (e.g. 6*) are introduced, this list will no longer be valid.
My apologies for this long post, but I hope it may help some people!
You're a genius my friend.
And the threshold drops further after 19, then after 40, wins.
Some other fact: if your fight the same opponent team with a same team of yours, it doesn't matter how you arrange the three fights. Advantage or not, the sum of round points will be the SAME.
Wow, great information. Triggered a streak at 15 this morning.
Will try and do it earlier by saving my top 3 bots and see how it goes.
Thank you!