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Re: Act 4 Ch 1 - Autobots Turn
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Re: Act 4 Ch 1 - Autobots Turn
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Re: Act 4 Ch 1 - Autobots Turn
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Re: Act 4 Ch 1 - Autobots Turn
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Re: Act 4 Ch 1 - Autobots Turn
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Act 4 Ch 1 - Autobots Turn
Commanders! Leaping from a Chrono-Vector test, Wheeljack and Jetfire discover they have entered a parallel time-line to the one they left. They are cut off from contact with the rest of the Autobots and have discovered this world has yet to face the destruction of Megatronus and the awakening of the mysterious Titan that… -
Re: Act 4 Ch 1 - Autobots Turn
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Re: Act 4 Ch 1 - Autobots Turn
You're not getting what it is we're asking for. Go back to page 1 and read B Jax's post. That's what we're basically asking for. A new game mode with scalable difficulty and scalable rewards to go with it. All these "just go back and do ______ with 3 stars or Sharks posts are missing the point. Do you guys not want a new… -
Re: Act 4 Ch 1 - Autobots Turn
So... what is everyone’s strategy for Act 4, Chapter 1? So much has changed since I beat Shockwave for the Final Time in Act 3 some 15 months ago. My roster is much, much stronger than it was then. I believe I have some flexibility to put together a 4*/5* Synergy-heavy team that will roll through the early Missions of Act…
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