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Bug list v 2.0.2
Qliver
Posts: 54
Hello,
to make it easier for you to find and fix bugs I've made a list. None of them are game breaking, but should still be fixed.
Bug list as of version 2.0.2 (iOS)
Using iPhone 7
I've probably missed something, so if anyone else is experiencing issues feel free to add
to make it easier for you to find and fix bugs I've made a list. None of them are game breaking, but should still be fixed.
Bug list as of version 2.0.2 (iOS)
- - The upcoming bots are not visible until you move in alliance missions, if they are far away. This potentially leads to taking the wrong path
- - The away mission rocket gets stuck halfway if you press anything after sending it
- - During raids, mods appear as awakened (white stars) when selecting your bot, but once the fight starts they always appear as non-awakened
- - The daily gold display in the alliance HQ is broken
- - When claiming a reward the list starts twitching up and down, if the reward requires the list to be scrolled down
- - During raids, selecting a bot before the model has fully loaded by the game doesn't work, also makes it impossible to change from the pre-selected bot
- - Clan tag doesn't display properly if it contains more than 3 letters (?) during the matchup selection in arenas
- - Only the enemy's first bot's avatar displays the number of stars in arena matchup selection
- - If you change your bot in the bot selection menu during a raid it won't update the power index to account for the bonus from the mod
- - If you look at your raid history, clicking on the nodes doesn't update the damage each bot took properly (depending on the order)
- - Raid revenge (still) doesn't work
Using iPhone 7
I've probably missed something, so if anyone else is experiencing issues feel free to add
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