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Enlarge buttons in the interface
Qliver
Posts: 54
Hello,
I think that the buttons in the game are a way too small, and I don't even have thick thumbs. Please keep in mind that most of us are playing the game on our phones, and not necessarily big ones. Some buttons are so small that you need pinpoint accuracy to hit them, and I see no reason for this. For example, the small buttons in the bottom right corner of the "Base" view are so small, that I always end up pressing the shield button instead of the stash. Another perfect example is when you are selecting bots to use for the alliance mission and you have those 3 x 3 mm buttons where you can see which bots your battlegroup brought with them. Same goes for the round "i" information buttons that are in several places throughout the interface.
I believe that the buttons should be enlarged in general, for example after winning an arena fight, the Continue/Next fight buttons could be larger, since most of the screen is empty anyway. Then we wouldn't have to reach as far with our thumbs. Please consider the ergonomy aspects The view when fighting is where it's the most important not to clutter the screen, but I think other than that it's not an issue.
I think that the buttons in the game are a way too small, and I don't even have thick thumbs. Please keep in mind that most of us are playing the game on our phones, and not necessarily big ones. Some buttons are so small that you need pinpoint accuracy to hit them, and I see no reason for this. For example, the small buttons in the bottom right corner of the "Base" view are so small, that I always end up pressing the shield button instead of the stash. Another perfect example is when you are selecting bots to use for the alliance mission and you have those 3 x 3 mm buttons where you can see which bots your battlegroup brought with them. Same goes for the round "i" information buttons that are in several places throughout the interface.
I believe that the buttons should be enlarged in general, for example after winning an arena fight, the Continue/Next fight buttons could be larger, since most of the screen is empty anyway. Then we wouldn't have to reach as far with our thumbs. Please consider the ergonomy aspects The view when fighting is where it's the most important not to clutter the screen, but I think other than that it's not an issue.
2
Comments
To test this, if you are having trouble with the buttons, try pressing them with pinpoint accuracy and you will probably notice they will not work no matter how accurate you are. Shut and re-open the overlay, and then all of the sudden the button will work on the first try.