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Mirage S2 unblockable
Terminal
Posts: 789
This game has a lot of trouble with things that interact with 'basic melee' and 'basic range' attacks
Multiple special abilities and heavy abilities are being treated as basic.
Mirage's sig states basic melee attacks are unblockable. Is the 2nd hit of his S2 a basic melee attack? If so then what can possibly NOT be a basic melee attack? Why not just say melee attacks if it's everything. What does basic even mean?
Another example, Arcee can evade Motormaster's S1.
Multiple special abilities and heavy abilities are being treated as basic.
Mirage's sig states basic melee attacks are unblockable. Is the 2nd hit of his S2 a basic melee attack? If so then what can possibly NOT be a basic melee attack? Why not just say melee attacks if it's everything. What does basic even mean?
Another example, Arcee can evade Motormaster's S1.
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Comments
As for Arcee she's a glass cannon.. That range evade is nothing if you focus more on getting melee hits on her.
The only thing I see is "- Rewrote Mirage's ability descriptions to more accurately reflect his abilities" which is clearly not the case.
The fact remains that it says basic melee attacks get unblockable and nothing about his special attacks being unblockable.
Thanks for the tips on how to dodge it.