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Arena rank 60 for 3-4%, my region is dieing of players
Username09213n3
Posts: 71
i have increased my previous arena score but over 100,000 points and moved up to rank 60 vs 66 on my other arena. literally took me the whole day of constant playing.
when this arena format started sure you guys already took milestones away to make up and coming players be shafted.
Before i was rank around 70-90 ish and that even qualified for top 1-2% so that means player pool for arena is getting lower and LESS people are playing for these rewards,
when this arena format started sure you guys already took milestones away to make up and coming players be shafted.
Before i was rank around 70-90 ish and that even qualified for top 1-2% so that means player pool for arena is getting lower and LESS people are playing for these rewards,
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A huge division has been made, only 7% get anything decent. Scoring 8-12% gives a reward so poor it's not even worth the time trying to get it.
Because 1 whole day of rewards got cut, we see the 7% playing even harder to get as high as they can for the only good prize left, pushing up the top scores but the other 93% have quit because there's nothing for them at all so the rank is a tiny number now, because 89% don't even get a 4* shard. 4% of the 93% get 200 shards.
650k over two days gave 1k shards, plus energon and extra arena chips. Any reason the 93% had to play is gone. For that score you'll either get 400 or 0 shards over two days and nothing else. It's not worth playing for those rewards at all.
This, so much. I bust my tail all day, hit around 450k which in the old system meant 600 4* chips if I'm remembering right. Now? 250. I know 4* bots should be rare, but there's not much reason to play arena anymore unless I literally have nothing else to do all day.
You're comparing his one day score to his two day score.
To get 200 shards per day he needs 450k points per day.
So he needs 900k points over two days for 400 shards. Previously, 900k would easily put you in to 1-10% rank reward shards (can anyone remember exactly how much? 150-450?) plus 1000 milestone shards. 900k is overkill. 700k would do it.
Are you trying to say the new arena system is somehow equal to the old one?
Do you freaking read anything man?
Very clearly stated they got 600 chips in old two day system and now 250 a day so yes a small reduction for their same effort. But this also shows mindset people still aren’t adding together the days to equal apples to apples.
You must always attempt to correct people and just like the other thread your arguing with manthro over what the op said, everyone can read the first post there and nothing is stated about percentages
I'm curious as to what region you are in?
Sorry, didn't mean to cause any confusion with my terrible typing. I meant 200 4* shards, not 250, if that helps clarify the math.
I still enjoy the game immensely, and won't be quitting anytime soon. Mostly I just want milestones back.
Again, I'm sorry but you aren't adding together the days properly. He said 450k over 2 days would equal 600 shards in the old system (so 225k per day). 450k is now needed a day to get 200 shards, so 900k over two days for 400 shards. This is double the effort for less, not the same effort. 900k would mean he hit all milestones so 1000 shards not 600, plus 10% rank rewards.
Let me give you another apples to apples comparison. In the old system I would score 700k over 2 days, this gave me 1-10% rank rewards shards plus 1000 milestone shards. Now, if I score 450k per day, I only get 200 shards per day. 100k more points per day for 300+ less shards per day. We have 2 days of bounty every 2 weeks just like before so this is apples to apples, right? I'm not sure why or how you think it's the same effort as before.
So yeah, I do 'freaking' read, and can count.
Regarding the other thread, we can discuss it there, but it wasn't about the OP, it was about another person who replied to one my comments agreeing with what I said about differing rates and somehow was taken as being about there are no 4* at all in the crystal or something.
Imagine if you just start out and have like 5 three stars.. you got no chance. None. No amount of energon you spend is going to catch up to my score let alone 700K. Now with the old system milestone topped out at 400K (can't remember exactly) in Crystal. Once you got the milestones, achieved your goal, you could stop. Maybe get a little extra and it was good. If you are new and you get those milestones, it means alot to you because you saw the goal and got it. I remember when I started, milestones meant alot to me.
Now if you are new player and you go through it let say you luck out for 8-12%. 200, 1000, 2500 respectively. Sent in the form of ingame mail. You have no milestones to look at to be like wow I did well for my 3rd arena. I get the argument for milestones more than anyone because I started there and remember the work I put in to become a powerhouse (yes I called myself a powerhouse lol). It makes sense to have them.
The rewards are argued as better but in all honesty, the long term health of the game is suffering more and more it seems like. Kabam sees dollar yes, but how long is it before people walk away? I will be here I am all in and I love the game but I am not everyone.
Sorry if I went off topic and somewhat hijacked your thread but I can sympathize @Forged2Fight
Yeah, 7% rank and up got a slight buff to rewards compared to the old system, at the cost of a large increase in effort, but my bracket 8-12% and everyone above me, the other 88% got completely hosed with a giant nerf to their old rewards.
The game has given two choices. Either play the same as before and get nothing, or play a lot more to get a slightly better reward.
The middle ground that rewarded 8-12% is gone. Either hit 7% or don't even bother playing. It seems many have opted to not bother playing anymore.
I'm really glad to see some of the top rankers seeing this problem now and talking about it. Because some of the other top rankers seem to think everything is fine because they're getting more than they used to, and are completely ignoring how it's effecting the other ranks which in turn effects the overall health of the game.
Snowball effect, whatever you want to call it.
The only thing I could see Kabam doing is recreating milestones and moving those rank rewards into milestone payouts, similar to how AM rewards are currently handled...
But I wouldn't expect milestones to be added and have the rank rewards stay as they are.