The 4 star version of WJ has 744 as attack (according to bot intel). The "bugged exponential" way of calculating 3 offensive upgrades of 30% should go like this:
744 * 130% * 130% * 130% = 1634
if they are calculated separately using base rating, it's
744 + 744*30%*3 = 1413.6
Let's compare the two:
1634 - 1413.6 = 220.4
220.4/1413.6 = 15% (a free attack boost item if you like)
I don't get why they call it "waaaaay" too strong or can ensure crazy advantage on ROTK.
With all three offense upgrades, a 4* rank 5 level 1 Wheeljack was able to KO Master mode bonecrusher in just 13 hits. I think next time when I had defense upgrades the fight was 46ish. Felt a little too powerful to me I must admit!
@The_53rd Alright maybe he's a little too good rn I was doing roughly 400 shock damage per tic on Mixmaster in ROK. I just dont want him to become trash cause right now the damage and healing is all he has going for him. Otherwise he's just kind of...Meh. If KABAM increases the amount he can heal to up to 30 percent and nerf the attack buffs ill be ok with that.
@The_53rd Alright maybe he's a little too good rn I was doing roughly 400 shock damage per tic on Mixmaster in ROK. I just dont want him to become trash cause right now the damage and healing is all he has going for him. Otherwise he's just kind of...Meh. If KABAM increases the amount he can heal to up to 30 percent and nerf the attack buffs ill be ok with that.
30% would be kinda high, make it 15-20% would be better.
@SparkShredder its already 10-20% 15 to 20% would be redundant. I'd be willing to compromise with a max 25% but they have to give him some kind of boost cause the defensive, and power rate buffs are nothing to marvel at.
@SparkShredder its already 10-20% 15 to 20% would be redundant. I'd be willing to compromise with a max 25% but they have to give him some kind of boost cause the defensive, and power rate buffs are nothing to marvel at.
Yeah 15-25% would be great,but I fear if he became OP. I was saying that bcoz currently it's 10-20% ..15-20% will make sure heal is wasted by heal just 10-15% health. As it's a random choice how much he heals.
Comments
744 * 130% * 130% * 130% = 1634
if they are calculated separately using base rating, it's
744 + 744*30%*3 = 1413.6
Let's compare the two:
1634 - 1413.6 = 220.4
220.4/1413.6 = 15% (a free attack boost item if you like)
I don't get why they call it "waaaaay" too strong or can ensure crazy advantage on ROTK.
30% would be kinda high, make it 15-20% would be better.