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Make bases matter

Instead of making bases a chain of fighting, how about making them matter? You could add a whole facet to the game of base builfing, leveling up the builfings, earning shards from a bot procesding plant, earning energon from a mine, tying away missions to the base level, etc. It's just so meh! As it is.

Comments

  • Thank you for the input! We're definitely looking at ways that we can improve on Bases, as well as any part of the game. It's still a fairly new game, and we have lots planned, but I will take this to the team!
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