Alliance Mission Update: Gaze upon the Dark Horizon

Commanders!

It’s time for the highly anticipated update to Alliance Missions! The first thing you’re going to notice is that all of the names have changed. Every Encounter, Boss and Buff on all of these Maps have been updated.

And that’s not all… The brand new Fractured Tomb map (Map 3) has been completely revamped with a new Layout, and now goes up to Difficulty 120!

We had a few goals with this update:

We wanted to get more creative with our usage of buffs in order to introduce new Alliances to more challenging fights, and create more engaging encounters for experienced players.

We wanted to give Fractured Tomb a more streamlined Map, so you can focus more on the Fights, and less on navigation.

We wanted to give more opportunities for players to team up on especially difficult fights.

And lastly, we wanted to change up linked nodes so that our more daring Commanders can still try and fight through a linked node without it being impossible.

Welcome to Dark Horizons!

All new encounters means all new Mini-Bosses and Bosses!

Map 01 - Fallen Empire
Miniboss 01: Starscream
25% Ranged Dmg and 192 Ranged Speed
When player's Bot activates a Buff, the boss will activate a similar Buff.
50% Health Boost

Miniboss 02: Hot Rod
25% Ranged Dmg and 192 Ranged Speed
Debuff duration on opponents is increased by 25%
50% Health Boost

Boss: Galvatron
Every 7.5 seconds, alternates between 39% Physical or Energy Res.
Heavy Attacks randomly inflict the opponent with a Stun for 1.5 seconds, Power Lock for 4 seconds or a 25% Armor Break for 7 seconds.
100% Health Boost

Map 02 - Orbital Command
Miniboss 01: Wheeljack
Heavy Attacks Stun for 2.5 Seconds.
If not struck by a melee attack within 6 seconds, Power Gain for 3% every second.
100% Health Boost

Miniboss 02: Scorponok
Heavy Attacks randomly inflict the opponent with a Stun for 2 seconds, Power Lock for 5 seconds or a 35% Armor Break for 7 seconds.
When hit by a Special Attack, this enemy gains 1 Bar of Power.
100% Health Boost

Miniboss 03: Jetfire
Gains 15% of a powerbar while blocking
When player's Bot activates a Buff, the boss will activate a similar Buff. 50% more effective than Rank 1
100% Health Boost

Boss: Cyclonus
Every 7.5 seconds, alternates between 55% Physical or Energy Res.
When Hit this bot generates a Power Charge. When this bot reaches 8 Power Charges, the next successful hit within 5 seconds consumes all charges, generating 300 Power.
300% Health Boost

Map 03 - Fractured Tomb
Miniboss 01: Megatron GS
150% Melee Dmg
Every 7.5 seconds, alternates between 65% Physical or Energy Res.
Heals 75% of opponents Attack when hit by a Basic Ranged Attack.
300% Health Boost

Miniboss 02: Shockwave
Debuff duration on opponents is increased by 100%
Projectile attacks do 100% of attack as shock dmg over 7.5 sec
If not struck by a melee attack within 6 seconds, Power Gain for 3.6% every second.
300% Health Boost

Right Lieutenant: Cyclonus
Buff duration is increased by 100%
Every 7.5 seconds, alternates between 65% Physical or Energy Res.
When Hit this bot generates a Power Charge. When this bot reaches 8 Power Charges, the next successful hit within 5 seconds consumes all charges, generating 300 Power.
300% Health Boost

Left Lieutenant: Galvatron

Gains 15% of a powerbar while blocking
150% Ranged Dmg and 208 Ranged Speed
75% Physical Res
300% Health Boost

Boss: Megatronus
When player's Bot activates a Buff, the boss will activate a similar Buff.
Cycles through Melee, Ranged and Special Damage Resistances. All resistances are at 130%.
Basic Attacks are Unblockable.
Basic and Heavy Ranged Attacks drain a small amount of Power on Hit.
Basic and Heavy Melee Attacks drain a small amount of Power on Hit.
500% Health Boost

Mod Combinations

Map 01 - Fallen Empire
Section 1 - Buffs, Debuffs, and Timed Attacks
Path 1: Debuff Duration
Path 2: Energon Shield
Path 3: Buff Duration

Section 2 - Alternate Power Gain
Path 1: Strike Back
Path 2: Power Charge
Path 3: Power Flow Timed

Section 3 - Introduction to Difficult Buff Nodes
Path 1: Absorb Projectile
Path 2: Shock Block
Path 3: Reflect Ranged

Map 02 - Orbital Command
Section 1 - Power Gain and Buff Activation
Path 1: Evade Melee and Evade Power Gain
Path 2: Energon Shield and Power Charge
Path 3: Trigger Rate and Buff Duration
Path 4: Special Damage and Power Flow Timed

Section 2 - Alternative Power Gain
Path 1: Cycle Resist and Strike Back
Path 2: Shock Block and Defensive Power Gain
Path 3: Shock Block and Focus Power Gain
Path 4: Focus Power Gain and Harness Power

Section 3 - Debuffs and Damage Over Time
Path 1: Ranged Damage and Ranged Shock
Path 2: Critical Rate and Debuff Duration
Path 3: Melee Damage and Melee Bleed

Section 4 - Playstyle Adaptation
Path 1: Armor and Focused Frenzy
Path 2: Reflect Ranged and Focus Repair
Path 3: Replicate and Randomizer

Map 03 - Shattered Tomb
Section 1 - Melee Combat Focus
Path 1: Melee Damage and Energy Resistance
Path 2: Melee Bleed and Absorb Projectiles
Path 3: Melee Power Burn and Reflect Ranged
Path 4: Relentless Assault and Improved Aim Enhancer

Section 2 - Ranged Combat Focus
Path 1: Ranged Damage and Hacked Aim Enhancer
Path 2: Ranged Shock and Evade Melee
Path 3: Ranged Power Burn and Physical Resistance
Path 4: Focus Power Gain and Shock Block

Section 3 - Special Attack Focus
Path 1: Special Damage and Stagger
Path 2: Focus Repair and Defensive Power Gain
Path 3: Evade Melee and Evade Power Gain
Path 4: Critical Rate and Debuff Duration

Rewards:

You’ll notice that the Crystal rewards have not changed. Don’t worry! We’re trying something new here, and we want to make sure that we have the balance right before we update the rewards. We want to make sure the rewards match the difficulty. So, while there isn’t a change to the Crystal contents just yet, we are working on that!

We’ve also added T4C Spark Crystal Fragments to the Top 10 Rank Rewards, and a new Top Milestone of 30,000,000.

Expect a more comprehensive Rewards update after you’ve had some time with the new Maps!
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