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Cheets is broken.
Bi1b0Baggins
Posts: 1,049
Please restore cheets to his former glory by honoring his abilities. For some reason, in AM, he can be power drained by both projectile and melee attacks on 1.3 and 2.3. He should not be able to be power drained under any circumstances. Also, another possibly related issue is that cheets can take damage by cyclonus' energy pulse during feral strike. If this is normal, please explain how this is allowed to occur.
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Why is dark field activating in the first place?
But I side with the OP here, it should prevent any ability. I’d even include tronus relics in that.
@Bi1b0Baggins did he not get power drained before, maybe something to do with the mod? I’m only guessing, but there’s an explanation somewhere I hope
1.3 and 2.3 have melee power burn and range power burn mods, respectively.
Powl's sp1 power burn doesn't work on Cheetor so if the mods are power burn, OP does have an argument.
He used to be immune from drains of both bot abilities and mods. Now he is only immune to bot ability drains.
Seriously though, maybe it was broken before and now it's working just like his ability description. It does say "enemy abilities that drain power".
Feral Strike only prevents opponents from activating abilities that are triggered by being hit. So it should prevent Grindor from activating armor buffs, or Wheeljack from activating his shields. Abilities that are explicitly activated by getting hit.
Cyclonus's Dark Field isn't activated by being hit. It's activated by gaining a bar of power. The power that completes a bar might come from getting hit, but it's still the power that triggers the ability. Same goes for Soundwave activating his Sonic Shield, or anything else of that nature.
I hear what you're saying, but, I can think of another instance where cheets avoids damage from a bot sig that activates during feral strike. Rhinox. I can go HAM while nox's shields are up and not receive shocks.
Because... It's not Cheetor's ability, it's the ability of the powerbar
Possible. But, that would imply that mods ignore Transmetal, which would be a little weird. Are there other mods which ignore bot abilities or characteristics? There are synergies which prevent debuff purification, but no mods that I can think of.
"enemy abilities" might be the key word here. It's not ignoring Transmetal, it just doesn't apply because mod enhancement are not part of the innate ability. I think the only other bot that has some type of negating ability is Tronus' sig - relic of obedience. If Tronus get power burned, then it is what it is. #kabamphysics.
And speaking of Tronus - sorry for the tangent. I get how Cheetor sig ability doesn't prevent Cycnlous' dark field because his attack doesn't trigger it, the power bar does BUT shouldn't Tronus' relic of obedience work? Tronus sig ability is not based on his attack..it just plain and simple no activating but the dark field does.
I doubt it’s intentional but can see how this might be difficult to fix.
I assume you were using Shocky? I wonder if there's a difference between power burn and power leak.
Yes, Shocky is one of the bots who can “reduce/lower” his Power gain. I do think there are differences between Power Burn, Leak, Drain, & Steal and specific to Cheeto it seems to be related to bots who do more than one type across different abilities.
For example, Shocky has Power Leak as a passive ability but applies Drain with shock charges (Basic Ranged, Heavy, SP1, & SP3). The passive Power Leak (ability) doesn’t work on Cheetor but his Drains named above sure do (maybe because these are based on attacks + abilities)?
Now take Kickback who only does Power Leak across all his abilities. Nothing KB does reduces/lowers Cheetos Power Gain/Rate. Same for Prowl. His SP1 will NOY Power Burn vs Cheeto (at least not while his Feral Strike is active).
All this to say it’s not consistent between bots vs Cheetor. Sadly, finding a good test fight vs Cheetor is difficult to do. I seem to stumble across him more often in raids than anything else.
@JIMMY_SAB in RAIDS, and Spotlight Missions, it sure does
hmm... staying consistent with the dark field thought.. Shock's power leak is a result of shock DOT not a direct attack, whereas Prowl and KB are a direct result...so maybe that's why Shock's power leak works. Dunno, I still consider all of them part of an "enemie's ability". #kabamphysics.
Update for this: I paid close attention this past weekend playing against Cheetor in Arena fights, and I successfully Power Locked him with Rhinox's heavy and Scout Bumblebee's Special 2.
Rhinox's heavy power locks (without drain)
However, a subsequent successful power lock both locks AND drains¹.
This is for raids (Cheetor on RR/NBM/SC1000)
¹ roughly 20-25% off a bar