There's a long discussion about this already (just search Parry)
But TFTF has very different fight mechanics from MCOC, which is the main reason I switched, so there's no reason to assume because something is in MCOC that it'll end up here too. I hope they don't, but yeah, best to read the other thread first, then continue the conversation if you think something is left unsaid
The 3D arena in this game gives so much more freedom of movement, and movement is faster as well, that adding things like parry and dexterity feel redundant at best, derailing at worst. I tried going back to MCoC a week ago during the Spider Man event, and after playing this game for so long I found the combat...lacking. I'm glad TFtF has a radically different combat system, and I hope new masteries only differentiate it further.
Comments
But TFTF has very different fight mechanics from MCOC, which is the main reason I switched, so there's no reason to assume because something is in MCOC that it'll end up here too. I hope they don't, but yeah, best to read the other thread first, then continue the conversation if you think something is left unsaid