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AM: Point Correction for Difficulty 66+ and Milestone Point Adjustment
Kabam Miike
Posts: 1,892Administrator ›
Commanders!
As some of you are aware, some time ago, we discovered an issue that was causing problems with points scaling in Alliance Missions on Difficulty 66 or higher (thanks to you super sleuths out there!).
At the time, we applied a temporary fix that applied all of the additional points that would have dispersed among encounters on the Map to the final Boss. This wasn’t the best or most elegant fix, as an Alliance would have to make sure they cleared the final boss, or else not get any of the points that they would have earned along the way.
We are happy to announce that starting with the Alliance Mission series that commences tomorrow, this issue has been rectified, and you will now be getting the proper amount of points from every fight instead of just the boss fight. This means that Alliances that are not able to finish the entire Map and defeat the boss are still earning the correct amount of points, and are in fact earning more than they are used to.
However, when we added these points to the Boss, we overcompensated for the amount of points we were supposed to add, so when this fix comes into effect Alliances will notice that repeating the same map that they are used to will result in slightly less points than than previously earned. This should be approximately 4% at Difficulty 100, and close to 0% on Difficulty 66.
To compensate for this, we will be lowering the points required to obtain the top Milestones in Alliance Missions. Why only the top Milestones? Because while we looked at the performance of all Alliances and tuned the Milestones to those metrics, the top Milestones are the only ones that were affected by Map Difficulty 66 and above (assuming 4 days at the same difficulty).
Milestone 17: Dropped from 2,244,000 to 2,150,000
Milestone 18: Dropped from 2,640,000 to 2,500,000
Milestone 19: Dropped from 3,240,000 to 3,100,000
Remember, this bug only affected the Shattered Lands Map on Difficulties 66 - 100. This Fix will have no effect on any Alliance that ran maps under Difficulty 66.
As some of you are aware, some time ago, we discovered an issue that was causing problems with points scaling in Alliance Missions on Difficulty 66 or higher (thanks to you super sleuths out there!).
At the time, we applied a temporary fix that applied all of the additional points that would have dispersed among encounters on the Map to the final Boss. This wasn’t the best or most elegant fix, as an Alliance would have to make sure they cleared the final boss, or else not get any of the points that they would have earned along the way.
We are happy to announce that starting with the Alliance Mission series that commences tomorrow, this issue has been rectified, and you will now be getting the proper amount of points from every fight instead of just the boss fight. This means that Alliances that are not able to finish the entire Map and defeat the boss are still earning the correct amount of points, and are in fact earning more than they are used to.
However, when we added these points to the Boss, we overcompensated for the amount of points we were supposed to add, so when this fix comes into effect Alliances will notice that repeating the same map that they are used to will result in slightly less points than than previously earned. This should be approximately 4% at Difficulty 100, and close to 0% on Difficulty 66.
To compensate for this, we will be lowering the points required to obtain the top Milestones in Alliance Missions. Why only the top Milestones? Because while we looked at the performance of all Alliances and tuned the Milestones to those metrics, the top Milestones are the only ones that were affected by Map Difficulty 66 and above (assuming 4 days at the same difficulty).
Milestone 17: Dropped from 2,244,000 to 2,150,000
Milestone 18: Dropped from 2,640,000 to 2,500,000
Milestone 19: Dropped from 3,240,000 to 3,100,000
Remember, this bug only affected the Shattered Lands Map on Difficulties 66 - 100. This Fix will have no effect on any Alliance that ran maps under Difficulty 66.
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Comments
I think it is the fighting time not the map completion.
I agree. AM reward have fallen way behind.
If it’s all rank, then the same ppl get everything week after week, and everyone else gets squat. If it’s based on Ms or level-completion, then at least you can move up at your own pace.
Rank is nice for benchmarking, but it kinda blows for a main pillar of rewards in a game like this. At least, that’s my view. But maybe I’m lacking in bloodlust, hehe