The Transformers Forged to Fight community has officially moved to Discord. For all the latest news and updates, join us here!
Options
picking wrong paths in Sanctum map, no way of rectifying the mistake.
Davien
Posts: 758
It happened to me today by accident as I was switched from handling left side to right. The unclear paths made it so easy for a player to do a mistake (especially when neighboring paths have been cleared and yours is all that is left). I eventually messed up by going into a path that has been explored by a player already (on right side) and I have no way of backtracking or cancelling what I just did. I feel real guilty as this would effect the daily AM rewards earned by my alliance as well.
In the past Shattered Lands map going the wrong path ain't that a big deal as the most we have 3 paths with 6 people in a BG, so others can help out if you accidentally moved wrongly. But now each person handles 1 path... 1 mistake and we have no way of rectifying it.
Is it possible to have a function to backtrack 3-5 spaces? only doable if a player have not engage in a battle within that 3-5 moves? this way we can cancel out such accidents from happening and impacting the rest in an alliance. Hope you will consider devs..
In the past Shattered Lands map going the wrong path ain't that a big deal as the most we have 3 paths with 6 people in a BG, so others can help out if you accidentally moved wrongly. But now each person handles 1 path... 1 mistake and we have no way of rectifying it.
Is it possible to have a function to backtrack 3-5 spaces? only doable if a player have not engage in a battle within that 3-5 moves? this way we can cancel out such accidents from happening and impacting the rest in an alliance. Hope you will consider devs..
1
Comments
yea a doorblock would work as well.. please consider @Kabam Miike