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Bot Intel Report - Blaster
Kabam Vydious
Posts: 1,758Administrator∙Moderator ›
It's that time again, Commanders! Another Bot has appeared to join your rosters. Blaster is here to bring the music as loud as possible. Are you ready?
http://transformersforgedtofight.com/bot-intel-report-blaster/
http://transformersforgedtofight.com/bot-intel-report-blaster/
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Can you offer a little more clarity on a few things?
1. His sp1. It says he gains up to 2 additional amp charges after using an sp1. Is this totally random or is there something influencing the number of additional charges he can gain from using his sp1?
2. His block.
Block
Activates a Shield, reducing incoming Damage by 6~15% while holding Block and for 0.2 seconds once released.
Blaster’s Shield lasts 50% longer for each Amp Charge on him.
So how is 50% longer calculated? Is it 50% the amount of each new amp charge time? Meaning, 50% of .2 seconds is .1 seconds for a total of .3 seconds for 1 charge and so on and so forth? Would this be an accurate table then or is the math done differently?:
Amp charge 1 - .3 seconds
Amp charge 2 - .45 seconds
Amp charge 3 - .675 seconds
Amp charge 4 - 1.01 seconds
Amp charge 5 - 1.51 seconds
Amp charge 6 - 2.27 seconds
Amp charge 7 - 3.40 seconds
Amp charge 8 - 5.10 seconds
Amp charge 9 - 7.65 seconds
Amp charge 10 - 11.5 seconds
Thanks!
Thanks!
Makes the core bots look kinda vanilla lately:)
Hey there!
This is off base value, not adjusted/increased.
If it's a 2-second shield, amp charges increase the shield duration by 20%.
Annnnd I'm working on getting answers for everything else to clarify the finer details.
Seriously? That's, irritating. How many amp charges did you let him gain? If his shield doesn't stay up long, then how do they even consider Bee to be a strong bot against him?
This is so disappointing to hear. I was counting on only bringing G1 Bee with the hopes he would just shock Rhinox and Blaster to death with the shield break.
Answer time!
Blaster gains 3 amp charges from that unless he's already near his maximum of 10. If he is at his max he might not be able to gain his full amp charges.
Thanks for the answer, that makes sense now.
I still don't understand the shield duration bonus and how it relates to the amp charges though, lol.
EDIT: even if you could just tell me how long his shield will stay up when it has 10 amp charges on it, that would help.
You're correct with this actually!
I had said 20%, but had meant 50%. That was an our bad situation there.
Harumph.
So then I'm guessing he gets 200% more shock damage from his heavies with 10 charges applied.
Damn that’s unfortunate. When I was fighting him I was thinking how I really wish I had G1 Bee.
Awesome 4 star blaster here I come
Awesome 5 star blaster here I come
Awesome 6 star blaster here I come
His capoeira/breakin fight style is nice, Superman punch animation is cool, plays like mirage with his range attacks, interference stacks even on blocking opponents, I won’t go into his synergy since there’s a thread for that already but it could use some tuning, heavy attack shock is just like Soundwave, good bot to have and fun to play with, great addition to the roster, awesome job Kabam.
I wish Kabam can clear up stat multiplicity or cumulatively in the bot ability formulas.
Yeah, I had some doubts and actually fixed it before I even saw your reply. You jumped right on that one! LOL.
d(o_~) that’s a thumbs up
It makes me lol that any player thinks kabam would design the amp charges to make him invulnerable. Have a bit of common sense. That would make him completely broken.
They may not be clear on how much each additional amp charge adds to the initial 10%, but they sure as hell aren't going to make it so you can stop 100% damage.
“100% chance to inflict an attack debuff reducing the opponents attack rating by 10% for 20 seconds. Blaster inflicts additional attack debuffs for each amp charge on him.” With 10 amp charges he inflicts 12 attack debuffs. 12 x 10 = 120. I mean it’s written there in the game but damn man you’re right, I should just assume everything written in the abilities is wrong.