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In game menues (esp crystals tab)
Trailfire
Posts: 590
Kabam,
Seriously, can we please fix the lag in the menu screens? This is a joke. I figured it would be adressed in the first update, but no. Nor the second. What the hell? It takes about 20 swipes to navigate from one side of the crystals menu to the other. It's only 5 items wide. Then when you chose one of the items, it opens a sub menu that swings the screen back to the left.
Honestly, you've got to fix this basic interface stuff. It's an even bigger joke than the constant crashing
While you're at it, we should be able to see our own alliance AM history during the three days AM downtime. C'mon. These aren't huge asks, it's basic functionality of the game while nothing at all is happening. There've been what, 3 updates after the end of beta by now? But the basic interface still doesn't work????
Seriously, can we please fix the lag in the menu screens? This is a joke. I figured it would be adressed in the first update, but no. Nor the second. What the hell? It takes about 20 swipes to navigate from one side of the crystals menu to the other. It's only 5 items wide. Then when you chose one of the items, it opens a sub menu that swings the screen back to the left.
Honestly, you've got to fix this basic interface stuff. It's an even bigger joke than the constant crashing
While you're at it, we should be able to see our own alliance AM history during the three days AM downtime. C'mon. These aren't huge asks, it's basic functionality of the game while nothing at all is happening. There've been what, 3 updates after the end of beta by now? But the basic interface still doesn't work????
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Comments
Since it has yet to be fixed, I found this the best solution for now
To assist our team, can you please provide information regarding your device, OS version, and when you are experiencing this? Is it upon first loading the game? After playing for a while? If so how long? Do you have other apps running in the background? If you close the game out completely (and swipe to close all recently running apps) then enter back into the game, does this resolve the issue?
This isn't a bug - it's like this all the time, for pretty much everyone so far as I'm aware
I'm personally on Android, maybe it is an issue there. Rest of the game runs really smooth, it's just the UX elements that slide... Crystals screen, quest selection, etc.
"OS version": always up to date version of iOS
"and when you are experiencing this? Is it upon first loading the game? After playing for a while? If so how long?"
I don't think it's determined by length of time playing, but I haven't really confirmed this. It's been working mostly ok the last two days or so, but it always had bursts of normal performance.
"Do you have other apps running in the background? If you close the game out completely (and swipe to close all recently running apps) then enter back into the game, does this resolve the issue?"
I don't think this fixes it. I often close all apps except Line while I play because I've been burned by stability issues a few times. And the stability issues mean TFTF isn't usually kept open longer than 24hrs. Actually, I usually completely close the app several times / day.
Since it's working relatively normally now, next time it lags I'll try to remember to post the context
I haven't been playing v.intensively the last 3-4 hrs. Maybe 15mins/hr?