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[SPARK ACADEMY] SPOTLIGHT MAPS

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    And in case, some of you merely wanted the info on the HARD maps, here you go:

    KICKBACK (HARD) 1.1
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25201.1%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png

    KICKBACK (HARD) 1.2
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25201.2%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png

    KICKBACK (HARD) 2.1
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25202.1%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png

    KICKBACK (HARD) 2.2
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25202.2%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png

    KICKBACK (HARD) 3.1
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25203.1%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png

    KICKBACK (HARD) 3.2
    %255BMAP%2520DRAFTS%255D%2520KICKBACK%25203.2%2528HARD%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D.png
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    BTW @woo224 You are MORE than welcome to make pretty versions of these maps although the time might be better invested in the STORY(SOLO) Maps as those are a little more "permanent" than Spotlight maps. And while I know those frames and images you've collected are easily accessible to anyone by merely accessing their mobile device's folders, I don't want to be in the position of incorporating artwork that I don't officially have permission to do so (not that I've even asked). Regardless, I openly grant you or anyone else reading this the right to use the information found in these drafts to create a more appealing version of the map as long as you properly credit the source data. That's all I ask, and with that, please have at it with my blessings.
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    JOUSTJOUST Posts: 57
    dsu3fvlb600z.jpeg

    A basic map of Blaster Spotlight, Expert Difficulty, Chapter 3 Mission 2.

    A black background was chosen for maximum battery efficiency on iPhone 10.
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    TraminatorTraminator Posts: 59
    Okay, so sorry so late to put this up, but I've had a lot going on and thank you @JOUST for posting up a map for people to use in the meantime...

    I have just now moved the maps from the member section to the public section of our website (www.SparkF2F.com/SPOTLIGHT)

    Without further ado, here's Chapter 1:
    %255BMAP%2520DRAFTS%255D%2520BLASTER%25201.1%2528M%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_FINAL.png

    %255BMAP%2520DRAFTS%255D%2520BLASTER%25201.2%2528M%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_FINAL.png
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    TraminatorTraminator Posts: 59
    edited May 2018
    Oh, I'm posting up MASTER first... EXPERT later... BUT it turns out I can't figure out what I did with the data for 2.1 MASTER so you're going to have to live with 2.1 EXPERT for the moment:

    %255BMAP%2520DRAFTS%255D%2520BLASTER%25202.1%2528X%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_FINAL.png

    %255BMAP%2520DRAFTS%255D%2520BLASTER%25202.2%2528M%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_DRAFTWIP.png
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    TraminatorTraminator Posts: 59
    As for Chapter 3, I didn't get to explore it all yet so it's partially complete but still useful. The extra section on the right side of 3.1 is something I was just toying with... just another perspective of the map strictly looking at the bots on each path.

    %255BMAP%2520DRAFTS%255D%2520BLASTER%25203.1%2528M%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_DRAFTWIP.png

    %255BMAP%2520DRAFTS%255D%2520BLASTER%25203.2%2528M%2529%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_DRAFTWIP.png
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    TraminatorTraminator Posts: 59
    Maps are coming out a little bit earlier this month AND we're trying to get back to publishing the pretty maps of which I've got 4 of them done so far thanks to Spark's GoGreen Initiative. It's helping us get them out the door faster with the caveat of some miscellaneous anomalies which most people won't notice unless they look really really closely at the maps...

    So here's Chapter 1 (keeping in mind that if you don't see two pics below then you should see a post further down with an updated map that has since replaced the draft version):

    CHEETOR%25201.1%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_2.05.png

    CHEETOR%25201.2%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520DRAFT%2520%255BPUBLIC%255D%2520-v_180519a.png
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    TraminatorTraminator Posts: 59
    And for Chapter 2, similar to Chapter 1, keep in mind that if you don't see two pics below then you should see a post further down with an updated map that has since replaced the draft version:

    CHEETOR%25202.1%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_2.03.png

    CHEETOR%25202.2%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520DRAFT%2520%255BPUBLIC%255D%2520-v_180517c.png
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    TraminatorTraminator Posts: 59
    Lastly Chapter 3... and these I did finish up the pretty version so the only further updates to these would be the PI #'s for EXPERT or MASTER:

    CHEETOR%25203.1%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_1.07.png

    CHEETOR%25203.2%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_2.06.png
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    TraminatorTraminator Posts: 59
    Alright, here are the last 2 of the completed Spotlight maps to replace the drafts above:

    Chapter 1, Part 2
    CHEETOR%25201.2%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_1.03.png

    Chapter 2, Part 2
    CHEETOR%25202.2%2528_%2529%2520TFTF%2520SPOTLIGHT%2520MAP%2520%255BPUBLIC%255D%2520-v_1.03.png

    And I will be honest to myself and you and say up front that this will probably be all I'm doing on Cheetor Spotlight. Nowadays I have half the time I used to have, so that puts additional versions with Expert and Master PI's at the bottom of the list (practically off the list, LOL) ... because armed with this map info, "you either can or you can't" :) BUT interestingly on THAT topic, I hope to tackle that later in another thread :)

    In the meantime, some people did hit me up for maps in other languages... I had started a side project for that, but never did get around to finishing up on that... but if you're interested in helping with the translation project or if you're just curious, here's the MOD LIST in a public Google Sheets. The plan on this implementation is that the map drafts actually (already) do a lookup to the external mod list and by simply adding a language selector globally affecting all the Mod lookups... Voila!
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    TraminatorTraminator Posts: 59
    Sorry been so busy lately, but for now, here's a link to the
    JAZZ SPOTLIGHT MAPS.
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    seeker1321seeker1321 Posts: 83
    thank you so much for providing these it really helps.
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    OKAY... so it's been a while sorry... but I've got something new to show you... well something to give to the TFTF Community...

    But first a ...
    Teaser "Map Maker" Vid

    Will be back with more details in a bit...

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    Good teaser! Thanks for the work and sharing the maps with us.
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    So, as promised at the BOTTOM of this post, I'll give you the link for the TANTRUM MAPS...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    But first the reason for the teaser vid --- I'm changing to a new approach regarding the maps since I have no time any more and my Special Projects Team is also quite wrapped up in life and other things ...

    I'm going to pass on the burden of making maps to the you, the TFTF COMMUNITY so I hope that this works out well and doesn't blow up in my face.

    In the links below are "mostly completed" maps BUT these maps (and future ones) will be a "continual work in progress" map that can be updated & changed "at any time" by "any member" of the TFTF community who wants to contribute.

    I have created this publicly accessible collaboration system for YOU to "easily" create maps for yourselves (and the whole TFTF community)...
    On the downside, however, opening up this system also means that any idiot who DOESN'T know what they are doing (and doesn't take the time to learn it from my instructional vids) can just as easily and quickly destroy the maps as well.

    BUT since I know there are plenty of you guys smart enough to do this (PS: you MUST have SOME sort of "spreadsheet experience") and the fact that you guys are effectively "making these maps for yourselves" so to speak, let's hope that everyone joins in on this with good skills and good intentions :wink:

    We will find out soon enough, won't we?
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    So, on to the maps (keeping in mind that as of this moment they are still slightly incomplete BUT anyone reading this can volunteer to help fill in any missing info :smiley:

    TANTRUM MAPS (Google Docs Map Draft)

    TANTRUM MAPS (Web Version)
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    Okay, I'll give you the short version for now.

    (1) Thanks to those who helped complete the TANTRUM MAPS (I have no idea who specifically did what because it doesn't track it except for the fact that I do know that a few Spark members participated)

    (2) I've made some improvements to the system to make the path difficulty stand out... You'll understand when you see it...

    (3) AND I've created a blank template for you guys to work on WHEELJACK... Links below:

    WHEELJACK MAPS (Google Docs Map Draft)

    WHEELJACK MAPS (Web Version)

    *And then for those of you who want to help make the maps...
    TANTRUM MAPS (MAP CREATOR)
    *PLEASE READ EVERYTHING BEFORE YOU MESS WITH IT, THANKS!*
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    woo224woo224 Posts: 180
    I've made a more visual, position-accurate version of this month's maps:

    Wheeljack Spotlight Mission Maps

    I've used sparklines to make the diagonal and horizontal lines, but I haven't figured out how to make vertical lines. The first map is complete with the rest being progressively updated.

    Feel free to give suggestions for improvements!
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    I am linking you guys (via an unsolicited referral) to someone @WarCat who seems will be picking up where I have left off :)

    https://forums.transformersforgedtofight.com/discussion/5892/war-machine-spotlight-maps
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