White is duped/awakened, when you get the same card of the same level. It unlocks the bot's signature ability, which is useful for some bots but often frustrating when all you get is dupe.
He is referring to awakened units vs non awakened units.
Blue Stars under a mod or bot tell you that the unique ability for that unit is not activated.
In order to activate it, you have to draw a duplicate from a crystal, then the stars turn white. This is only possible on 2* or better units. 1* units cannot be awakened. As you continue to draw duplicates, the unique ability powers up each time, up to level 100. So, it takes 20 duplicates to max out the unique special ability for each bot/mod.
These abilities can completely change the effectiveness of the unit, dealing more damage on attacks, specials, or ranged assaults... Triggering healing abilities, revive (waspinator), or even defensive buffs during a battle.
Some units rely heavily on awakened abilities (mods in particular), while others just become a more "complete" fighter for offense or defense.
Comments
He is referring to awakened units vs non awakened units.
Blue Stars under a mod or bot tell you that the unique ability for that unit is not activated.
In order to activate it, you have to draw a duplicate from a crystal, then the stars turn white. This is only possible on 2* or better units. 1* units cannot be awakened. As you continue to draw duplicates, the unique ability powers up each time, up to level 100. So, it takes 20 duplicates to max out the unique special ability for each bot/mod.
These abilities can completely change the effectiveness of the unit, dealing more damage on attacks, specials, or ranged assaults... Triggering healing abilities, revive (waspinator), or even defensive buffs during a battle.
Some units rely heavily on awakened abilities (mods in particular), while others just become a more "complete" fighter for offense or defense.