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Arena ai attack stacks
Carver
Posts: 82
With the new update, we got attack stacks in arena based on alliance helps. For some reason the Ai has them too. Isn't this wrong?
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Why even touch arena then?
Anything that can use energon = potential money. It can further drive you to refresh your best team if you don't know whether you'll now have to do with a random attack boost. Also there is not plenty more to do when the arena is the best way to earn gold.
I never understand why people take the time to make these comments other than trolling.
This is not a good feature.
Not everything in the game can be marketed as rainbows, kittens, and unicorns, so just be honest and say "we're giving you all these great opportunities to earn more 4 star shards, but there's also a challenging gamble we're adding to this. We're giving you attack boosts based on alliance help given, but you also run the chance of running into other players with these boosts."
But just realize that players are gonna be pretty pissed about this when they start their mornings off with arena on streak 10 and no alliance buffs to help them and they come across a top player with a rating twice theirs and a 20% attack boost on top of that. I know I would be, given how hard streaks 10-14 already are without these buffs going against you.
Please re-think this decision.
Giving that bonus to the AI definitely makes keeping a streak going even harder then it was before.
So, I've taken your concerns to the team and had a discussion with them about the Bonus applying to enemies in the arena. The good new is that they're open to removing the bonus from the AI so that it only sticks to the Player's Bots!
The bad(ish) news is that this wouldn't be able to be done until early next week at the earliest. Not because we don't want to do it faster, but because this is going to require a lot of testing before we're confident in the fact that this won't break anything. Our goal is Monday morning, but this might move a little bit.
Kabam: "ok..ok... You caught us, but we need a week to come up with something even more annoying for you to spend energon on that isn't CAPTAIN OBVIOUS."
The fact that you even need to say "we have to check to make sure it doesn't break anything" is ridiculous. Just remove it completely. Arenas were fine before this addition.
I'm afraid to see what is next. If you do actually fix it, thanks until the next thing.
These are confusing statements. In another thread, you stated that this change was intentional - which would imply that extensive testing of this new mechanic was done BEFORE the patch was rolled out....right? Now you are saying that after 2 days of complaints from players, you talked to the team and they have decided to go back to how it was before, but you are unable to reverse the change quickly because you want to do testing to make sure "this wont break anything".
If I may, how does changing it back to the way it was before, need such extensive testing that this was unable to be done before the weekend?
We wanted to give you all a heads up that we're pushing this change right now. It might take a little while to propagate on your device, but pretty soon, you should not be seeing any of these Attack bonuses on your opponents in the arenas.
This is because it was a new feature that required some changes to the back end, and although we can do it server-side, changing something back after it's been live where other live elements of the game that seem unrelated can be affected by it, can be risky.