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Best Mastery Setup
Mutantdoc
Posts: 470
Well I know we have had many discussions on this but they all seem to have fizzled out. I guess that there isn't the one best mastery setup after all but it would be good to share our setups. Thanks.
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You're essentially prepared for any situation. This is the Setup I use.
You can also swap out Assassin with Willpower for more durability.
Another thing that's fun is having the defensive shark mastery, along with mastery Willpower. Alongside Nanobots, it's fun to see very nice health gains from melee hits.
At rank 3, it gives you 400 health in 60s.
400
In 1min.
If your fight lasts this long it means the opponent has enough strength to remove you more than 400 in 1 hit...
So, dodge one attack.
And invest your 3 mastery points somewhere else.
Unless your main bot is wheeljack, of course.
But still, 1 mastery point should be enough
(Of course, at the start, if you're top bots are 3r4 I can understand 400 health points seems huge)
Depends on the amount of armour still active, and the % the armour break is, I believe. If a bot has 2 armour buffs of 20% each, then receives 1 armour break of 10%, it stands to reason that there is still a net gain of 10% armour, factoring the loss of second armour buff and the replacing armour break.
Bearing in mind bots like tantrum and grindor have a passive armour buff that can’t be ‘broken’ as such, I believe that regardless of armour breaks, these bots will always have that passive armour buff. So a net gain of whatever their passive armour buff % is, same logic applies I guess.
Unless it’s like primal and specifically states the armour is inactive while armour is broken, a bot with any kind of armour should still be subject to armour pierce regardless of armour break as long as they have armour in some way.
Edit don’t want to make 2 posts.
Only reason I could think of to take nano repair to r3, is at rank 1 the repair is only 40 seconds. It’s only 60 seconds at r3. 20 more seconds of nanojack can be vital in certain situations I guess.
Here's the text:
"When an enemy Evades, your Bots have a 16% chance to become Unstoppable for 1.0 seconds and add +17% Attack Rating to their next hit. While your Bots are Unstoppable, their Combo Meter is not reset."
Currently I'm at rank 2, so 20% chance for Unstoppable and +25% Attack.