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Fight Hitch
Rocsolid
Posts: 302
Oddly enough, I don't see any complaining threads on this lol. I really appreciate vid being straight forward with this, the new bug really makes it difficult on droid players.
With that said, I want to make sure the mods are aware on how difficult this bug makes it on 2x plus pi fights. I have numerous players inside my ally that are being forced to use/buy energon to combat this bug. Blocking in fights to begin does not work, if you start at low health this is instant kill. Also, starting off fight with a backstep doesnt always work either. If the opponent charges to start the delay can prevent any defense against it.
I want to make sure this is documented as this is a supreme disadvantage.
With that said, I want to make sure the mods are aware on how difficult this bug makes it on 2x plus pi fights. I have numerous players inside my ally that are being forced to use/buy energon to combat this bug. Blocking in fights to begin does not work, if you start at low health this is instant kill. Also, starting off fight with a backstep doesnt always work either. If the opponent charges to start the delay can prevent any defense against it.
I want to make sure this is documented as this is a supreme disadvantage.
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Also i did post a comment about this on their main thread but what the hell !
The hitch is worth the thread of its own 😂
They are doing stuff so I cant be too mad. I super feel for anyone taking galvy with a droid though.... that foo always charges me
* Hitch at the start/end of a fight
* No sig description checking up on others' bots (unless it's intentional)
* No red font indication of insufficient chips/raid tickets
* Crashes sometimes
Unplayable for medium level bots.
An indicator as to how D100-140 AMs must be for the top alliances, especially those running DROIDS.
In the meantime, even raids are a pain.
But especially beware and be ready for
1. Galvatron / Tronus
2. Barricade
3. Soundwave
all those mentioned have a habit of heavy ranged attack when you backstep at higher level.
Thank you.
Now that it is fixed, I believe compensation needs to be in order. While I understand this is against the forum rules to ask I still need to. My fight style prevented a lot of my problems with this. However, a lot of my comrades had major problems with this. In my ally we didnt 100% 2 days and this was a main contributor to it. I had multiple players max out on items. I'm not asking for a lot, this was a bug that affected players. It needs to be addressed.
We just need some time to evaluate the impact, and come up with a plan!
Sorry to BUG (see what i did there) you guys, but the FIGHT HITCH has seriously impacted (in fact, it's actually worsening) my progress on the following Qualcomm-equipped devices.
1. SD430 (moto e5 plus, 8.1): random crashes precipitated by flickering assets mid-fight
2. SD625 (moto g5s plus, 8.1): constant crashing
3. SD626 (moto z2 play, 8.1): up to 5 crash/hour. GUARANTEED Fight Hitch EVERY match.
4. SD630 (moto x⁴, 9.0): random crashes, occasional Fight Hitch
5. SD632 (moto g7 power, 9.0): sporadic crashes, random Fight Hitch @ raids
6. SD636 (moto z3 play, 9.0): sporadic crashes
7. SD675 (moto z⁴, 9.0): random crashes
8. SD835 (moto z2 force): overheating
TL:DR
SD625, 626, some 63x devices facing guaranteed/constant/occasional hitches at start and sometimes middle of fights.
EDIT: All apple A10X and lower spec'd A11 devices ALSO have Fight Hitches
Hope it can get resolved, as that's the only content worth playing for vets like myself and you can't even play it.
Thanks!
View it as AI cheating.
Unfortunately, this is complete BS whether it is in raid, arena, etc...