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Different distance in Strong Attack?
Raptor22
Posts: 111
I've noticed this for awhile but I was hoping to get some decent answers for this; is there a way to control the distance (if applicable to the character) when doing a strong attack?
Meaning, the distance of the attack can change when performing the attack... sometimes I can hit the opponent when they are at a further distance and sometimes I cannot (and the did not move backwards to dodge it).
I've tried different methods, such as, holding the strong attack longer and sometimes shorter, but I have not seen a definitive answer to this.
Is there something I'm missing?
This only applies to some characters, such as the ones that transform into a vehicle and slide to attack (such as Bumblebee or Optimus), but not to those who do not slide to attack (such as Megatron and Ironhide).
Meaning, the distance of the attack can change when performing the attack... sometimes I can hit the opponent when they are at a further distance and sometimes I cannot (and the did not move backwards to dodge it).
I've tried different methods, such as, holding the strong attack longer and sometimes shorter, but I have not seen a definitive answer to this.
Is there something I'm missing?
This only applies to some characters, such as the ones that transform into a vehicle and slide to attack (such as Bumblebee or Optimus), but not to those who do not slide to attack (such as Megatron and Ironhide).
0
Comments
As a rule of thumb, always use your melee heavies after normal combo, so that the enemy remains in your heavy's reach. Don't throw it blindly except for sporadic range countering when you use Mirage, Windblade or Ramjet.