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WAR WAR WAR...
Tree
Posts: 36
We have waited long enough...the reason people are quitting the game is cause they are bored with it....release WARS so we have more to play
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I agree with you here. I don’t want this game to be a clone of MCOC, i want it to be its own game. Something like combiners will make it more of it’s own game.
AM is stressful enough, AW and AQ at the same day must be a pain.
If Kascaam likes to add Wars, please, for the love of Satan, make it only available on Tuesday, Wednesday and Thursday.
alliance arena was just regular arena but you all contributed to an overall score. Good days, think our alliance came 9th in the first one
Can't remember if it was for Magneto or Antman though. I'm thinking it was Antman and you needed pym cannisters
Some games that cannot be named ended up needing far too much time - if you're getting bored then maybe you need to look inwards and enrich your life a bit away from mobile gaming...
Buuuuuuuuuuut Treeeeeeeeeee, Spek and Jay don't let me retire
why are you even using the word "work" when talking about a game? If you want to spend 6-8 hours every day playing a game for good rewards, go play MCOC. You'll get the rewards at a decent enough rate relative to the time you spend whilst playing this game. Wars aren't necessary. There are other ways of making this game interesting without it being a 3d MCOC with robots.
Exactly - it doesn't take much time. That is what we're talking about. You want it to take MORE time. Time of which if you're truly WORKING 6 days a week, 15 hours a day and you have a family, it's time you don't have so don't tell me you do, because you're lying somewhere if you say you have time.
Can see this conversation is going places quickly.
If you want it to be exactly like MCOC, just go play MCOC. It isn't that difficult to figure out.
Takes 15 mins to move 5 spots..if that's to much time..I don't know what to tell you.. your in the wrong game
Also the only real way I’ve heard of people laying out war is a raid style. Which we all know will end up in a draw 99% of the time as defending is incredibly hard as it is.
Overall, I do not want this feature at all, I would prefer something more original, that differentiates this game from others such as mcoc. I’m not against a pvp aspect, I’m just against constant draws.
On another note, the time consumption for this game is pretty large if you do every game mode right now
3 raids- 15-30 mins
Arenas- 30 mins
Am- 15 mins
Missions- 5-30 mins
*these are rough estimates for what it takes me, of course time varies based on difficulty of bases and mission difficulty. However each day you can easily spend a couple of hours to grind each game mode, 2 hours a day is pretty steep time wise for one game imo.
Look man, I used to play MCOC at the absolute highest level (and I mean highest, as in rank 1-3 AQ and tier 1 wars) and - I know what it takes and what it does to alliances and exactly how much time it takes (and in some or most cases it isn't the amount of time but the need to move at specific times)
I've played this game at one of the highest levels (rank 3 AM), and I have 41 4* and 7 5*. 8 maxed 4*, 4 of which are fully forged, 2 r3 5* 3 r2 5*. I'm not sure why this is relevant, but you threw it out there like it made what you were saying more relevant, so there you go. We could use more rewards yes, but from a game mode that can be played whenever, not dictates by the needs of at least 5 others.
If you want more interactive game modes or something more competitive, fine, but if you're after better rewards only, it does not need to emulate MCOC.
It's an extra 15 mins, maybe, if overheating doesn't come in to play, which it will if you add in your AM moves, on top of the 15 mins for AM. That's 30 mins or so now. I don't always have 30 minutes when my alliance needs me to have it because most days, I work as many if not more hours than you, every single day, and I don't have a family either. It's also going to be another drain on resources, specifically energon. If you want to spend more money or let your alliance down if you die, go ahead. I've known that pressure, it isn't good and it isn't what this game needs.
Higher the level more the rewards.... It will time friendly too as we won't need all mission energy to complete one mission.... 1 energy per node..
Yeah I like that idea.
No one will make you play war it's an option..because you don't have time they should stop adding content...while others need more content to play
Your responses are far too inadequate and not thought out enough for me to continue talking to you.
I've got the first hand experience of what your suggestions will do and the effect they have.
All you have is 38 4* bots and an abundance of time or not time, apparently.
People who don't play game modes like that will just fall behind, so you either play the whole game or you might as well not bother. I speak from experience, not just idealised guesses like you.
Just because you speak from experience doesn't mean your opinion is everyone's thought. A lot of people/Most people in mcoc enjoyed alliance wars if they didn't come out...a lot more people would have left. Most people I knew left because it became boring or didn't like the whole prestige thing. The problem with wars in my opinion is kabam was really bad at balancing or fixing game breaking bugs with mcoc.
Also if were sitting here trying to validate ourselves. I was in iso8P(top 10 to 15 alliance) in mcoc. For ftf I've spent the majority of the time in a rank 1 or 2 alliance. Not sure how that matters...but anyways. A fair amount of people are bored with the game atm in my opinion and ftf needs a way to make shards more available imo. Whether it's via raid leaderboard or some type of new game mode. Most top players left because their wasnt any competition and the game was getting stale progression wise.
It’s also a chore in the game. Always such a pain and having the beat a boss which is strong AF in the game. It will be even more of a pain in this game having to fight for my life for some shards.