Alliance mission health bug

So whenever, my game crashes in the middle of a fight, my bot's hp is depleted to the amount it was at the time of the crash for some reason, yet the enemy bot returns to full Hp

Comments

  • DonApisDonApis Posts: 318
    BWang487 wrote: »
    So whenever, my game crashes in the middle of a fight, my bot's hp is depleted to the amount it was at the time of the crash for some reason, yet the enemy bot returns to full Hp

    This is a well known bugs.
  • ManthroManthro Posts: 2,289
    ...... That's not a bug
  • It's a feature and by design.
  • SlayerSlayer Posts: 297
    BWang487 wrote: »
    So whenever, my game crashes in the middle of a fight, my bot's hp is depleted to the amount it was at the time of the crash for some reason, yet the enemy bot returns to full Hp

    Working as intended.
  • As others said, it’s part of the game design. It’s so a player doesn’t disconnect a fight when losing as an attempt to “start over” — it’s still annoying of course. @BWang487
  • Jazz444Jazz444 Posts: 1,222
    It’s a huge bug Kabam needs to fix
    This bug doesn’t happen all the time but when it hits you it hurts
  • BlackRazakBlackRazak Posts: 1,358
    JIMMY_SAB wrote: »
    As others said, it’s part of the game design. It’s so a player doesn’t disconnect a fight when losing as an attempt to “start over” — it’s still annoying of course. @BWang487

    Anti cheating, MANUAL (player induced) data disconnect detection, pls.
    If the game crashes due to Kabam's own error/optimization HECK NO
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