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Max FORGE, Max SIG

Hi all,
Did some digging yet can't really find a thread with properly MAXXED bots.
There are the occasional posts, but nothing consolidated.
Show off your max'd bots, either 2*, 3*, 4* or 5*, to help the community grasp what's ACHIEVABLE, with a description of length, resources, cash, etc taken.
Fully maxed (with at least Sig 60, but 99 preferred.)
Did some digging yet can't really find a thread with properly MAXXED bots.
There are the occasional posts, but nothing consolidated.
Show off your max'd bots, either 2*, 3*, 4* or 5*, to help the community grasp what's ACHIEVABLE, with a description of length, resources, cash, etc taken.
Fully maxed (with at least Sig 60, but 99 preferred.)
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Galvatron 4*
Forge 100, Sig 65
TIME ELAPSED: 7 Months
RESOURCES: 2M+ Gold
so I'll contribute this
That's why this thread exists.
So the community can see the max potential of 2*, 3*, 4* & 5*.
My Best (gone!) 3* were
- Galvatron, 1920PI, 100 Forge/Sig
- Soundwave, 1780PI
Too bad i never managed to screenshot them.
Hence this thread
Here ya go. Max Forged, max sig.
For my Shockwave
Though
TBH to NOOBS reading, when it comes to Tronus, Bludgeon, Galvatron, IH, etc, that figure is misleading.
Even at R3 4*, Bludgeon's SP2 can manage 9.5K points.
And Galvatron's SP2 (4* R5) has managed 11K.
Plus his heavy, regularly, with DARK BURN, can deal around 4K+3K damage to Tacts.
@DrShotgun thanks for that Shockwave.
No wonder he's such an annoying git in higher AMs.
Let's keep this thread active so the entire player base, old and new, can learn a lil something
I’m curious what happens if you get to SP3 and just never use it? Technically, Shocky will trigger UNDO 105% (lol), right? Does this mean that every time you get caught by a combo or heavy does it trigger? I know in other posts you’ve talked about how unreliable it is. I also acknowledge how impractical it is to “sit” on your SP3 for the sake of this ability. But given how long some of these fights are at higher levels, I find it appealing to possibly have an unlimited amount of health regeneration.
@DrShotgun
He only triggers Undo when a Power Bar has been filled. There are no other ways to activate it.
I think you are missing my question. I realize he only triggers his Sig (UNDO) when he has a Power Bar. I’m asking what happens when you have 3 bars which pushes the chance of it triggering to 105% of the time.
It's a weird one, because you wouldn't expect it to be 35%, but maybe 33% wasn't round enough.
I would assume that it does activate every time you fill the sp3, so I guess you just go crazy when you hit sp3...
Does it work that way? I assumed it doesn't stack based on the number of power bars filled, but just when one is filled, it triggers the 35% chance. I say this because Kabam has a weird way of wording things some times. I wonder it should say each time a power bar is filled, not for each full power bar.
My Shockwave is low sig so I can't really test it.
🍿🍿🍿
Oh, I apologize for not understanding.
Undo only triggers ONCE per Power Bar (immediately after it's filled) and has a chance at activating again when another Power Bar is filled.
So when @DrShotgun 's Shockwave reaches Max Power, he instantly activates Undo (cause 105% chance, lol). However, once it deactivates, that's it, since the 3rd Bar is the Maximum amount of Power and there is no other way for it to trigger since there are no more bars to fill. That means you would have to perform an SP3, so that the whole process starts over again.
I hope I didn't miss the point this time.
It stacks based on the number of Bars filled.
Remember, it says 35% for EACH filled.
1 Power Bar filled: 35% Chance
2 Power Bars filled: 70% Chance
3 Power Bars filled: 105% Chance
So could be 35%, a FURTHER 35% (47.25%) and finally 63.788%.
True, but that'll entail punters participating with 10% health buffs, 10% attack, relic boosts, etc.
So post with integrity.
Just the basics.
Forge, Sig. That's it
What I did was that I just converted mine into decimal form and went from there.
First bar 35%
Second bar ANOTHER +35% of 35%
Third bar FURTHER +35%
Now, I'll give you a third of that slice i originally gave you.
Finally, you can have another third of your total.
33% + (33% of 33=10.89) = 43.89
43.89 + 33% = 58.3737%
Ah, now I see what you did. You added 35% of 35% (which would be 12.25 and give you 47.25), then you added 35% of that.
I don't think it works as 35% of 35%, rather 35% plus another 35% making 70%.
Wish I could experiment with Shockwave now, to see the signed chances. Problem is, my Shockwave sug is low
Could be wrong though.
I count in metric.
😕
Well, let's look at our big flamey friend, Dormmamu from MCOC. Say "hi" Dormammu:
I am going to consume your sou-
Meaning 100 Charges = 400% of his Attack.
Let's not forget that one time Dormmamu was bugged and did 1000% of his Attack instead.
So, since TFTF is based around MCOC's design, it's safe to assume that TFTF has a percentage rating beyond 100.
Thanks for digging in further. The part I don’t understand is when you say triggers once per bar. I don’t see a buff or any indicator when the UNDO is active when you reach a bar. Also, if it works this way then what is the time limit before it deactivates?
Seems to me the chance is always present and just increases with each bar however the chance never goes away or deactivates.