The title is misleading, even if it's a joke. Go with Prowl, he has more use than bee.
That was the point of the title. Prowl has always been my go-to scout since day 1. He was my first 4*. I got super lucky. At the time he was a rare pull.
Bee has great synergies.
This is a tough one. Prime provides unique abilities to G1 Bee, Prowl, & Jazz. Bee also provides synergies to Prime, Prowl, & Jazz. I’d say Jazz, then Prowl, then Bee, but I don’t think you can go wrong anyway.
So a lot of good advice. I've chosen to rank up my Jazz and put Prowl on my Backup Magnus team as soon as Jazz can hold his own.
We're at 3/30 right now, sig 5 I believe.
How come no one seems to rate Barricade? I have yet to rank him up, but he seems harder to fight against than Jazz (who seems like a softy) and Prowl seems annoying slow.
How come no one seems to rate Barricade? I have yet to rank him up, but he seems harder to fight against than Jazz (who seems like a softy) and Prowl seems annoying slow.
Well he wants a scout that synergises well with his Combiner Wars/G1 team. Even though Barricade is pretty good, you can easily gimp special spammers and tech bots with Jazz.
How come no one seems to rate Barricade? I have yet to rank him up, but he seems harder to fight against than Jazz (who seems like a softy) and Prowl seems annoying slow.
Well, honestly, as long as you abstain from using heavies against Barry, he’s simple to defeat. In my experience, Prowl can rip through about any opponent. I don’t have much experience with Jazz, but he seems to have the potential for massive damage.
How come no one seems to rate Barricade? I have yet to rank him up, but he seems harder to fight against than Jazz (who seems like a softy) and Prowl seems annoying slow.
I have Barry as an R3 5*. In fact, Barry was my first 5* and he was once one of my elite fighters. But it has also given me some insight as to how to fight him. First, if you connect with a heavy or SP, prepare to evade for a few seconds after as Barry has a ridiculous evade and can easily counter a missed melee with critical hits... unless you have someone like a Hot Rod or Arcee, who can render that Barry evade useless. Generally, you should evade regularly when you keep your distance from him as a rule. Second, you can generally bait Barry into launching an SP1 or SP2 without too much problem. Barry’s SP1 and SP2, while powerful, are relatively easy to dodge... not as easy as Soundwave or Windblade’s, but definitely easier than Prowl’s. If you keep those things in mind, you realize that Barry is a bit of a glass cannon, as he can‘t take a lot of damage.
@Technobot Barricade was also my first 5*. He is a very good bot, especially with his evade and crit damage, but when you compare synergy vs synergy, the Combiner Wars Autobot synergy is one of the best in game as far as overall application.
Barricade’s best synergy is the Outlaws synergy with Grindor. While that synergy is incredible (I tried that duo in a Raid once and Grindor destroyed a Robotronus with minimal damage... amazing how a 12s Power Lock and an SP1 random locking of Special Attacks can Render one of the strongest Base Defenses obsolete), the reality is an all-Bayverse Cons team is no match when compared to a G1-Autobot Team.
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That was the point of the title. Prowl has always been my go-to scout since day 1. He was my first 4*. I got super lucky. At the time he was a rare pull.
Bee has great synergies.
I actually do have a 5* Jazz. He's got good synergies also, and I like his backfire.
We're at 3/30 right now, sig 5 I believe.
Well he wants a scout that synergises well with his Combiner Wars/G1 team. Even though Barricade is pretty good, you can easily gimp special spammers and tech bots with Jazz.
Well, honestly, as long as you abstain from using heavies against Barry, he’s simple to defeat. In my experience, Prowl can rip through about any opponent. I don’t have much experience with Jazz, but he seems to have the potential for massive damage.
I have Barry as an R3 5*. In fact, Barry was my first 5* and he was once one of my elite fighters. But it has also given me some insight as to how to fight him. First, if you connect with a heavy or SP, prepare to evade for a few seconds after as Barry has a ridiculous evade and can easily counter a missed melee with critical hits... unless you have someone like a Hot Rod or Arcee, who can render that Barry evade useless. Generally, you should evade regularly when you keep your distance from him as a rule. Second, you can generally bait Barry into launching an SP1 or SP2 without too much problem. Barry’s SP1 and SP2, while powerful, are relatively easy to dodge... not as easy as Soundwave or Windblade’s, but definitely easier than Prowl’s. If you keep those things in mind, you realize that Barry is a bit of a glass cannon, as he can‘t take a lot of damage.
I have to disagree. Prowl does a great amount of damage, more than Gs Bee.
yeah I saw that just now
but prowl is good for the synergy
constant power burn helps
Just kidding! Jazz
Thats what happens when you try to bait people into clicking. Anyways use Jazz