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The AI can have zero cool down between heavy attacks
Darm0k
Posts: 2,485
As seen here, Ultra Magnus goes immediately into his second heavy.
I tried replicating this many times with different methods and can’t heavy this quickly. UM always goes back into his full robot form for me.
I tried replicating this many times with different methods and can’t heavy this quickly. UM always goes back into his full robot form for me.
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You can see be never goes back to full standing robot before the second heavy.
Just, please Vydious, all these bugs are really annoying.
Maybe just my personal opinion, but I would these two higher on the priority list.
https://forums.transformersforgedtofight.com/discussion/9838/now-its-time-to-fix-the-whiff-air-punch
https://forums.transformersforgedtofight.com/discussion/9866/homing-dash-attack-from-the-ai
That is so true, yet so unfair. Engex Sports drinks, anyone?
Here’s Scorponok doing it. I didn’t do a frame by frame for it, but it’s just like the UM one.
Just suffered this during a Raid, the drugged boxer pulled 2 heavies at point blank range between 2 sword strikes.
In half a second heb pulled 2 heavy rabbits out of his bugged hat.
Pretty much with the homing dash, AI being able to counter your counter and this issue, it's probably cause the AI timing is set too fast. It scaled to a point that it's breaking game rules.
Just play on an iPad Pro. Have an iPhone, but don’t play on that.
I wonder if one of the reasons they don’t fix the bugs is because they don’t have a license anymore to have the game available in Japan. So those poor folks wouldn’t be able to upgrade.
I do feel like combat is different on Apple. Maybe....
The fight is different on Android and iOS. Recently switched to iOS and I’m so frustrated with the bugs sometimes... additionally, iPhone is not as responsive as my old Galaxy S7...
I was thinking the same the other day when AI started blocking and dodging my specials right after combos again... that boss wasp from the spotlight blocked two sp1 in a row when I played with Grimlock against her... Grindor activated his special when I was trying to finish my combo with heavy... I feel that they adjusted the timing again to make hardest paths in spotlight more challenging...
Can’t comment on the gameplay since I’ve never played on an Android device, but from the videos I’ve seen from my alliance mates, the Android devices don’t have those annoying pillars or plumes of smoke blocking your view. Though I think they still do have the occasional sign post or wall that shows up.
I can, I've been playing on an iPad and a Samsung. Samsung also has a few bugs, I've only experienced the air punch and the homing dash, (which are the main 2 cause we get comboe'd) by the opponent. As for the iPad, there were many other bugs other than this. Like this one, magic kick and yeah. Hope it helps. (To whoever wants to know this.)
Any update on this, and the other bugs?
Definitely there are more bugs on iOS... What is also annoying is that the view angle is different and from time to time I loose visibility of my bot... Do you guys have that as well?
And the worst for me is random dashing... When I am trying to sidestep to dodge a special and my bot dashes on the opponent... Ahhh, tired of these bugs, sometimes it’s almost impossible to fight with opponents 2-3 times stronger than you since one dash like that can kill you.