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It's time for a Rewards mini-update
Synthwave
Posts: 1,012
Was really surprised this wasn't addressed in the latest update.
Away mission rewards for rare and epic are a complete joke for people who have played this game for months. Please add some T2A for rare and random T3C for epic.
Player level rewards are also pretty stale as well. Hitting level 50 in July 2017 is not the same as hitting level 50 in January 2018. Consider revamping the level rewards.
Basic Spark Trials need to have T3B added to them, Alpha Spark Trials need to be brought back for both T1A and T2A (the latter in small amounts), and Class Spark Trials need to have T2C added to Sunday (all classes available) and T3C in small amounts should also be considered, given how long it's going to take to even get one single T3C.
Please consider doing this as a mini-update before the next major one is done.
Away mission rewards for rare and epic are a complete joke for people who have played this game for months. Please add some T2A for rare and random T3C for epic.
Player level rewards are also pretty stale as well. Hitting level 50 in July 2017 is not the same as hitting level 50 in January 2018. Consider revamping the level rewards.
Basic Spark Trials need to have T3B added to them, Alpha Spark Trials need to be brought back for both T1A and T2A (the latter in small amounts), and Class Spark Trials need to have T2C added to Sunday (all classes available) and T3C in small amounts should also be considered, given how long it's going to take to even get one single T3C.
Please consider doing this as a mini-update before the next major one is done.
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Comments
Back in October, the arena changes were implemented. When they were, you made the following statements:
Id like to ask a few questions - im not sure if you will be able to answer any of them, but I will ask them nonetheless:
First - after looking at the data collected over the last 3 months, do you see more, less, or the same amount of players participating in Arena than before these changes when into effect?
Next, based on the data you have collected, do you still believe that the rewards that people were earning when the milestone rewards were in effect, is more or less the same amount of rewards they earn now? This includes things like gold, and arena chips.
Based on player feedback over these last 3 months, I cant really say that I have seen any players saying that they like this current system better than the previous one. Based on your original comment, your goal was to "simplify" arenas to presumably make them more appealing to players. Have you seen that in the data you have collected that more new players are participating arenas, or is it what many would consider to be "veteran" players?
Last - based on all the data you have collected over these past few months, does the team see any reason to change the current system in any way, or are you happy with the numbers and feedback you are seeing?
I also agree we need t3c shards in rewards in multiple areas of the game. Completion and exploration for expert spotlight, exploration for hard spotlight, and as a raid special (and 4* sig upgrades as well)
Many players are hitting a wall, and want to at least be working towards getting an R5, even if it takes a couple months of work. I understand that it's possible to get one from RoK and also to buy one, but those are just impossible for some players. Doing Map 3 at lvl 20ish, you'll get 4 ancient sanctum crystals a week, and therefore about 250 random t3c essence per week. If they drop equally, you'll have a full set in a little over 4 years.