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Story mode Bleed mod needs a nerf or bleed is bugged
Terminal
Posts: 789
There is a story mod that gives 100% bleed per melee attack over 7.5 seconds. In 2.3.6 There is a 900 total power bot with this mod.
I got hit with one melee chain. The end of the fight said I was hit 5 times total. I won the fight, barely, I lost over 3000 health on my 3* 3/4 30/30 bot who had the class advantage.
Bleed feels like it's just brokenly over powered and it's incredibly frustrating to play against, it doesn't feel like a test or challenge, it's just annoying and unfair.
I got hit with one melee chain. The end of the fight said I was hit 5 times total. I won the fight, barely, I lost over 3000 health on my 3* 3/4 30/30 bot who had the class advantage.
Bleed feels like it's just brokenly over powered and it's incredibly frustrating to play against, it doesn't feel like a test or challenge, it's just annoying and unfair.
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I've found it equally frustrating when I've found it on other nodes as well.
I don't have a 3* mv1, so it's not really viable and if players can only do it with one bot because of his ability to cancel the debuff, I think that means it's over powered. People should still be able to survive without a gimmick essentially cancelling the mod. Just a class is fine, but just one bot, it's too extreme.
1 hit should not equal 3000 health (with class advantage, which means that's reduced atk power).
A 3000 health punishment for getting hit once is a bit extreme.
Great! I just passed the 100% bleed one.....love hearing there is worse!