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Version 5.2 Discussion Thread
Kabam Miike
Posts: 1,892Administrator ›
Version 5.2 is aiming for a release tomorrow morning (March 7th)! Find out everything you need to know about this update in our Changelog!
NOTE: This release may be delayed. We're working on fixing a few issues that arose pretty late, and while we are still aiming to have this out tomorrow morning, we do not want to release anything that may cause any issues. Check back here tomorrow and we will let you all know as soon as we can if there will be a delay.
NOTE: This release may be delayed. We're working on fixing a few issues that arose pretty late, and while we are still aiming to have this out tomorrow morning, we do not want to release anything that may cause any issues. Check back here tomorrow and we will let you all know as soon as we can if there will be a delay.
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Bot Update
Ultra Magnus will no longer receive the Attack Bonus from his Signature Ability while alone. He will still gain the bonus to Physical Resistance. This should mostly only affect the AI, and should make him an easier encounter in the wild.
Thanks for catching that! Fixed.
It hasn't been confirmed by admins.
I'm glad it isn't just me. There are problems with dashing back with other characters as well. Dinobot, Windblade and Grimlock I think
It's on the play store already
In other words 300 crystals for a ~98% probability of getting at least 1 4* vs 400 crystals.
Give it some time. It can take a little while for the update to get to all Servers on the App Store.
And, I like the subtle changes to the graphics on health bar, base, etc. Looks much more clean and sharp
You must have looked pretty hard to find something to complain about there
It shows the same drop rates as the full crystals on the 1st tab and I think all of us have enough experience to know that is not even close to true.
If the designers intended them to be the same, perhaps the programmers should check to see if a decimal point was misplaced in the actual drop rate for Shard PBCs.
It's entirely possible that the team adjusted drop rates once they had to divulge the information. I agree drop rates probably weren't this high for top tier rarity items before v5.2.
But, what you have to realize is, it doesn't matter what the drop rates were before the update.
What they say they are now is what they are currently.... So any data you compiled or perception you had about drop rates before version 5.2 is irrelevant.
Give it a chance, complain after a couple months if you still feel they aren't accurate.
I like the new look of the health bar, but I wouldn't mind them lengthening the bar by about 20-25%. Looks much shorter now somehow.
That is a good point and if that is the case I will be very happy.
But it won't take months to figure it out. I will pull at least 50 shard PBCs as soon as the next month's bot chips are available. That will be a large enough sample to tell with reasonable confidence the difference between the historical low single digit drop rate for 3* bots and the advertised rate.
We're working with our partners at this time to find out why there is a delay on the release of this update. This is beyond out control at this time, but we'll update you all as we get more information.