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Deep Wounds Mastery for other DoT types?
allanstrings
Posts: 13
Does anyone else think we need masteries for the other damage over time effects besides bleeds? It is a pretty big investment in energon and gold to unlock Deep Wounds far enough to be noticeable, but once you do it is VERY effective. After playing with it active, it kind of pushes you to only use bleeding attackers.
Some of my favorite bots are burn and shock specialists, and it would be great to either get a mastery that they can use, or expand Deep Wounds to include other DoT types. Thoughts?
Some of my favorite bots are burn and shock specialists, and it would be great to either get a mastery that they can use, or expand Deep Wounds to include other DoT types. Thoughts?
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For example, with the current advantage bleeders have on top of the OP nature of Harm Accel (even after the nerf) if you are doing high-rank raids, you pretty much are required to have a Grimlock or MV1 Prime in your crew.
Further if you DID add them to deep wounds, it shouldn't be for the exact same bonuses... that would make all DoTs the same except for different splash lettering. It should either be like shock gives a small chance to power leak or stun per rank of deep wounds or something like that... additional lettering on the deep wounds description. Either that or a completely new mastery.