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Shock block is idiotic
Austin555555
Posts: 783
Shock block is unnecessary for any mode. I keep screwing up because of that stupid crap just so you guys hope we spend a bit more money. For gods sake, take it off
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My grim lock is 2/20 not even duped, and my kickback is a 3*
I’ll probably need a few revives because of it
I have a 4* wasp but he was on an away mission at the time and he would have been at a disadvantage
Or Barricade can do it as well as Jazz
@Austin555555 , Dash back with prowl, gain all buff, WJ may become offensive, if not dash into block and heavy, One shock for one heavy and WJ will drain out!.
I tried it myself.
There was Rampage and T1 Health boost active which was over when I reached WJ.
I needed no revive.
This. And don’t dash in until your range connects.
Also, you can just bait the AI to dash in and then sidestep and counter.
So use Wasp for other bots, not for Wheeljack.
There are many counters to shock block, as have already been mentioned in this thread.
Grimlock
Kickback
Tantrum
Beast synergy squad
You need to adapt your play for the challenge presented.
It's not that difficult, you just seem unwilling (or unable) to change how you approach individual battles.
If every fight was the same basic magic formula to win, players would have lost interest a long time ago.
Kabam. Who else.
https://www.youtube.com/watch?v=rJjFmfLNTLg&feature=youtu.be
Bruh the evade path is so obnoxious. I think there was a cheetor too on it, or that was last month's evade path. My only viable bot for melee evade is drift (since hound only has ranged evade prevention), and I need to actually reach my 5 hit combo or connect my heavy, things that the evade mod kinda interfere with At least i managed by playing dodgeball until i got the precision buff and now it's done with.