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Motormaster unstoppable without dashing
Peyote
Posts: 163
Too often when fighting Motormaster, he becomes unstoppable without dashing whatsoever. Basically, he just stands right next to my Bot, attacks and become unstoppable. That only happens with the IA obvisouly. I have trey on numerous occasion to dash when I am close to enemy and the skill does't become active, which is normal since it is clearly required to dash to activate it. Once again, the IA has different set of rules.
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Probably because players love having an OP bot they basically can't lose with unless they go full **** in battle. So they don't really complain about him. He is so much better than all the other brawler class bots, he feels like he's in a class all his own.
Ironically, he was blah on release and then a buff made him swing in the complete opposite direction.
He has zero class disadvantage, has bugged unstoppable which I have noticed as well... Not only from standing still, but it will sometimes trigger while I'm hitting him mid combo and he counters without warning... And his reach... Lol.
Having said all that, I've learned how to fight him much more effectively as of late, but I'm not giving away any tactics
Where are you noticing this happening? The AI should not be able to do anything that players cannot. Is it in base Raids? Because there are Mods that can do that, and he does gain an Unstoppable Buff by using his Special 2 as well. But I just want to rule these out before taking this to the team.
It's annoying, but I don't want his unstoppable nerfed because it's so useful for dealing with the bots that spam projectiles
It most definitely has nothing to with mods, I see it more often in Arena than anywhere else
If that were true, Miike, then why does the AI in Arenas not allow you to retaliate after a combo against you, when on an Arena Streak of 21+?
I fought about 10 Motormasters in arenas today and most of them activated Unstoppable while standing still. One even became unstoppable after I hit him with Bee's heavy attack and he just stood there doing nothing...
Same reason you can combo then dash back block ect just lower level arena ai too dumb
It's an issue for me, especially when you have one of the head mods flat out saying that the AI should never be able to do things that players cannot.
A landed or blocked 5-combo (finished by the second medium) always ends with the two players in neutral state, neither the attacker or the attacked is in advantage. Otherwise, you always have to carry a special to link to your combo, but that's not true: you CAN block after your 5-combo. AI can too, it just let you to fight back under 21 wins.
For me, the only advantage AI has over human, is that it doesn't have the reaction time as we do. That's why we need to combo into specials but AI can simply special through your ranged attack, without guessing your moves.
I think we gave enough details to show this is bugged and not because we don't understand how he works.
Would be good to have updates on every bug/issue we spot so we know that something is done as now it just looks like it was forgotten.