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Announcing: Changes to Arena and Arena Chips [Updated October 6]
Kabam Miike
Posts: 1,892Administrator ›
Commanders!
With all of the changes that are entering the game tomorrow, we have one more thing to fill you all in on!
Starting with the Arenas tomorrow, we will be removing the Arena Chips that are earned from completing series of Arena Battles, Milestones, and Series Rewards. But before you get concerned, there is no need to worry! We've been hard at work comparing the amount of time that Commanders spend in Arenas, and the amount of battles they complete to get Arena Crystals, and have translated that into full crystals that are being added to the Rank Rewards.
If you remember, in our October Changes Announcement, we told you all that we've lowered the barrier to entry for Ranked Rewards (basically, you'll have to complete 1 or 2 series to be eligible for Ranked Rewards, and Ranked Rewards now include rewards all the way down to 100% of Players. Only Featured Bot Chip Arenas will still feature Milestones. The rest have had their rewards focussed on the Ranked Rewards.
Additionally, remember that all Arenas are now 24 Hours each. This means that you can get Rank Rewards every day!
There's still more though. In the past, the cost of starting a new series in Arenas would cost you more than the amount you won from completing that series of fights. This is no longer the case. We've reduced the Series Gold cost to 350 Gold to search for an opponent and increased the Fight and Series Gold rewards. This means that you'll never lose gold as long as you win the series.
Wanna talk about it? Let's discuss this in our October Change Thread here: https://forums.transformersforgedtofight.com/discussion/2172/october-update-discussion-thread
With all of the changes that are entering the game tomorrow, we have one more thing to fill you all in on!
Starting with the Arenas tomorrow, we will be removing the Arena Chips that are earned from completing series of Arena Battles, Milestones, and Series Rewards. But before you get concerned, there is no need to worry! We've been hard at work comparing the amount of time that Commanders spend in Arenas, and the amount of battles they complete to get Arena Crystals, and have translated that into full crystals that are being added to the Rank Rewards.
If you remember, in our October Changes Announcement, we told you all that we've lowered the barrier to entry for Ranked Rewards (basically, you'll have to complete 1 or 2 series to be eligible for Ranked Rewards, and Ranked Rewards now include rewards all the way down to 100% of Players. Only Featured Bot Chip Arenas will still feature Milestones. The rest have had their rewards focussed on the Ranked Rewards.
Additionally, remember that all Arenas are now 24 Hours each. This means that you can get Rank Rewards every day!
There's still more though. In the past, the cost of starting a new series in Arenas would cost you more than the amount you won from completing that series of fights. This is no longer the case. We've reduced the Series Gold cost to 350 Gold to search for an opponent and increased the Fight and Series Gold rewards. This means that you'll never lose gold as long as you win the series.
Wanna talk about it? Let's discuss this in our October Change Thread here: https://forums.transformersforgedtofight.com/discussion/2172/october-update-discussion-thread
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Thank you all for the feedback that you’ve been sending us since we announced our changes to Arenas on Wednesday. You’ve given us a lot to think about, and we now know what we need to keep our eyes on.
When we made these changes, we only set out to simplify the Arenas. We’re not intending to reduce the rewards that you all receive for the amount of effort that you put in. This was never the plan.
While we were looking into the results of the T3 Basic Arena, we realized that we need to make some adjustments to the ranges for Rank Rewards.
Currently, there are not enough Rank Ranges in the top end for our system to work appropriately, and we cannot make more fine tuned adjustments unless we split these ranks down further, and separate more sought after materials into appropriate ranks for them. Starting Monday, we’ll be splitting up the Top end of Rank rewards into smaller ranges, and expanding the lower end.
The Rankings will now look like this:
1-10
1-2%
3-4%
5-7%
8-10%
11-13%
14-16%
17-20%
21-25%
26-30%
31-50%
51-100%
After we have collected more data and feedback from these changes, we’ll be able to make more decisions on how to further adjust Arena rewards, if we need to.