BlackRazak wrote: »
@ktomov Pocophone F1 plays F2F really well, but overheating after around 35-40 minutes of AM or Arenas DESPITE the liquid cooling ISN'T A GOOD SIGN.
Will try out on Asus RoG phone and Razer 2 this weekend, fingers crossed.
ktomov wrote: »
Just got my Poco F1 and the game is running buttery smooth! Never thought the game could run that fast. Still have hard time to get used to the aspect ratio (18.7:9 compared to 16:9 on my old phone). But well so far so good. No force closes, heating or lags.
BlackRazak wrote: »
Only the battery life isn't stellar.
Have you tried a mix of AM and raid grinding?
Heats up slightly after 45m.
But keeping other processes pegged keeps this to a minimum.
SparkShredder wrote: »
Game runs cashless on Low Resolution mobiles with not so high DPI.
I guess graphics settings are mostly based on Resolution of phone.
I use this:
Game crashes are very rare,,, but load screen is longer, 20~35 long delay in AM load screen to show up (between "Fight" click and load screen).
Low graphics. Lag rarely.
Far I concern, there must at least 575 MB be free for game,.. Or recommended 900MB ,more of free RAM may not help further. Aside from this, additional 100 MB must be also free for system reserves.
Charleshot25 wrote: »
Samsung Galaxy J7 2016
16 GB storage
Game runs like scrap. Constant freezing mid fight.
Its also important to note that when i switch the location of the game from my SD card to my internal storage there is less lag and freezing but there's still lag nonetheless
Hope this helps
lightningbaron wrote: »
When I have time, I'm going to see if I can get Android on a Lumia 1520 (AT&T) with Snapdragon 820. I know it's supposedly terrible.
Will know in about a week or so if the Moto G6 (Snapdragon 450, 4GB RAM), a "mid-range". I wasn't going to waste $$$ on an iPhone or some high end Android phone.
Currently playing on a tablet with Mediatek MT8163, 1.5GB RAM, it does take forever to load (patience); it crap out here and there.