How to make the game less boring!

KittenKitten Posts: 1,592
Right kabam I have a suggestion hope you can read this, game can get boring over time and I have a solution.
1. Make energy refills MUCH more accessible.
2. Add a training mode where you don’t use energy and you can adjust the bot, mod and their ratings and stats and AI settings.
3. Give me 5 star Rodimus Prime right now
4. Don’t do 3 that’s silly
5. More content! (Duhh, like more gauntlets would be awesome 👍👍)

Hope you can pass this to the team and talk about it lads I really think any of these suggestions would do great for the game thanks for reading

Comments

  • ArnZeBarnArnZeBarn Posts: 87
    Kitten wrote: »
    4. Don’t do 3 that’s silly

    but 3 is the best part! :D

  • KillMasterCKillMasterC Posts: 2,590
    Easiest way: open a new server and everybody starts anew.
  • Darm0kDarm0k Posts: 1,877
    I was thinking about the training/practice mode and thought along those lines, a single bot challenge.

    Using a ticket or energy or something, you pick a bot to battle, one or more “spotlight/AM” mods, and a bot difficulty level (adjusts AI, health, and attack). Then battle with a bot you choose from your roster and if you win, you earn some type of rewards depending on how hard you made your challenge.

    This can be used as a practice since you’re picking your opponent + mods, but also incentivizes you by offering a reward you may like depending on how hard you go.
  • bacondudebacondude Posts: 49
    so true!
  • Bntyhntr3232_Bntyhntr3232_ Posts: 2,457
    I've been thinking about 2 for a long time...and please do 3!
  • Darm0k wrote: »
    I was thinking about the training/practice mode and thought along those lines, a single bot challenge.

    Using a ticket or energy or something, you pick a bot to battle, one or more “spotlight/AM” mods, and a bot difficulty level (adjusts AI, health, and attack). Then battle with a bot you choose from your roster and if you win, you earn some type of rewards depending on how hard you made your challenge.

    This can be used as a practice since you’re picking your opponent + mods, but also incentivizes you by offering a reward you may like depending on how hard you go.

    I tend to use RoK Mixmaster as practice
  • MegatronMegatron Posts: 30
    Urhh, I thought after the April update we were gonna start treading hard again. But this game just doesn't do it for me anymore. FTF was great upon release but after the first anniversary, this game ain't coming back. Cheers to the next TF game I guess
  • KittenKitten Posts: 1,592
    Megatron wrote: »
    Urhh, I thought after the April update we were gonna start treading hard again. But this game just doesn't do it for me anymore. FTF was great upon release but after the first anniversary, this game ain't coming back. Cheers to the next TF game I guess

    The legend has spoken 😧
  • Kitten wrote: »
    Megatron wrote: »
    Urhh, I thought after the April update we were gonna start treading hard again. But this game just doesn't do it for me anymore. FTF was great upon release but after the first anniversary, this game ain't coming back. Cheers to the next TF game I guess

    The legend has spoken 😧

    Thought ye didn't like bay? Hmmm?
  • lightningbaronlightningbaron Posts: 460
    Give us arenas with hazards; it'll make things more interesting.
  • 2 words: New content
  • Gunz0 wrote: »
    OR sell this game to another company that actually knows how to run multiple games well

    A lot of companies hit bumps/hills that they have to work with and it's stressful for everyone around. We're doing our best to work with that and we apologize that y'all have been dealing with that along the way. That doesn't mean we aren't trying though. We appreciate the thoughts and feedback which has been being provided by everyone and we certainly have been listening.
  • Jazz444Jazz444 Posts: 1,875
    Gunz0 wrote: »
    OR sell this game to another company that actually knows how to run multiple games well

    A lot of companies hit bumps/hills that they have to work with and it's stressful for everyone around. We're doing our best to work with that and we apologize that y'all have been dealing with that along the way. That doesn't mean we aren't trying though. We appreciate the thoughts and feedback which has been being provided by everyone and we certainly have been listening.

    We’re all dying for a new game mode and new bots again
    Hopefully you guys will finish what you’ve been working on soon 😊
    The suspense is killing me
  • Faithz17Faithz17 Posts: 712
    How about run a month-long event together with spotlight duration: players are ranked according to the squad rating they used to beat each level of spotlight; the lower the team rating the higher the rank. Then give decent rewards for those who beat master spotlight with bots less than 10,000 squad rating for example, or the lowest 100 squads that beat master.
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