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Turn off right-side dodging!!!!
Lodril
Posts: 3
So far, I have taken way more damage from accidentally dodging when I'm trying to punch than from all special attacks put together. Dodging is defensive, and already done on the left side, so there's no reason that tapping the screen on the right should make my character side step. It is amazingly frustrating.
Obviously, there's probably already someone out there thrilled with accidentally switching between punch and sidestep, but it should be super easy to make everyone happy... just make disabling that function something we can do from the settings menu. This game would be so much more fun if I wasn't constantly cursing at Sideswipe for stopping to sidestep mid-combo.
Obviously, there's probably already someone out there thrilled with accidentally switching between punch and sidestep, but it should be super easy to make everyone happy... just make disabling that function something we can do from the settings menu. This game would be so much more fun if I wasn't constantly cursing at Sideswipe for stopping to sidestep mid-combo.
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So could be related and they can test and verify
Man, if they would be able to bring Forged to Fight an nWay PR: Legacy Wars on console it'd be freakin awesome. Both games have their potential wasted on mobile, IMO
I have played MCUC quite a bit, and it would occasionally backstep based on right side input, but on FTF it's more like every fifth input or so? It's not consistent.
In FTF I don't usually get a sidestep on medium attacks, but the light attack taps are what frequently get translated as sidesteps. I am not tapping near the middle of the screen, and the iPad is usually on my lap when I play, so there's no chance input is accidentally coming from my other hand.