Edwardo76 wrote: »
I’m a fan. I like to sling a lot of heavies with Grim during raids. Now I can be even more reckless
Darm0k wrote: »
So my take on these buffs after trying out these bots. Soundwave did power drain on S1 more often (stun too), but since the power drain is not 100%, it’s not reliable enough to depend on it in challenging battles. It should be 100% like Prowl’s S1. His S2 is still the way to go. Maybe if there was a heal with his S3 it would make it more appealing.
Grimlock’s “buffs” are just plain useless. Sure he gets unstoppable when he heavies, but it goes away before it does anything useful. Well, there was one time I was just spamming his heavy and the AI dashed in before I got it off. Grimlock got hit, but brushed it off, and shot his heavy. That’s a pretty rare case (from the user side) as most times the ranged heavy will get the AI before they hit you. One other time I heavied and the AI launched a special. Grim went unstoppable, but the cooldown from the heavy was too long and I couldn’t dodge the rest of the special attack.
The updates sound good on paper, but not really in application. If the devs played the game, maybe they’d have a better understanding on what changes to make when they choose to balance the bots in the game.
TruckX wrote: »
I agree, grimlock could've used a different buff. Like burn on every heavy (Since they are balls of fire) and then throw in a crit damage buff. That could definitely help his playstyle, or even entirely change it.