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Bots still defying physics
DrShotgun
Posts: 2,157
This being said it's not nearly as bad as the obvious cheating like in spotlights before, but I'm still noticing quite the pattern. Opponents able to Dodge or block a special in the middle of a chain of hits...and not an evader...took notice when a purple shark did it. They're able to double step my sidestep and still land hits, I've noticed twice specials making cookies tact but not registering damage...as if unstoppable.
This is in Master of course...and I made it through, but cheating is not how you make it more difficult. It's difficult enough as it is with mods like +150% damage or a 20% chance to evade melee ...we dont need to be fighting God's...it's not fun.
This is in Master of course...and I made it through, but cheating is not how you make it more difficult. It's difficult enough as it is with mods like +150% damage or a 20% chance to evade melee ...we dont need to be fighting God's...it's not fun.
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Inquiring minds wanna know.
Why is it that an opponent can:
Trigger a special AS he's being hit....so much as you can see the strike in the animation.
An opponent can stand from a heavy throwing punches and we can't.
An opponent can stand in a block when we can't.
An opponent can rush us and start a new combo while we're standing up not even giving us a chance to block or move.
An opponent can somehow make us DROP a block or push right through a block when that's not part of the "mod"
All these things I just saw in one single lane of Master. One play through...just one.
And not a single word from the peanut gallery
you can..i think prowl is the easiest to learn timing wise. it doesn't always work..also doing this leaves you open to the the issue above if they have a power bar. 8/10 times they'll use the sp on you if you do this. NPC bots can also do this with their range.
I'll just add my 2c...
-Why does the AI always get SP priority? I can spam my SP button all day, but if the AI is scheduled to do the same thing on its next move then mine won't fire and eventually the AI's does.
And on that note...
-Why does the AI get to launch an SP while laying on it's back? I have to perform a full "get up" and then wait a split second before I can even BLOCK. But I can knock down the AI and immediately start spamming my SP and it won't fire, then the AI can fire his without ANY kind of "get up" whatsoever. Literally goes from lying on it's back, right into the SP animation with no transition at all.
-Why does the AI get to immediately counter-attack a blocked attack of mine, and I've got no chance of escape because of the animation/action delay of a blocked attack, but the AI will be able to backstep away unscathed every time even when I block a medium attack or a full 5-hit combo?
-Why does the AI get to immediately attack after a sidestep, but there's at least a full half-second I have to wait for the sidestep animation to finish before I can attack?
-Why does the AI get to have its effects/afflictions (stun, bleed, heal, purge, etc) pop up right on schedule according to the %chance numbers, but mine always seem to have reduced chance due to some unseen phantom "resistance"?
-Why does the AI get to abuse Evasion, but it actually can be counter-productive to me when my bots have it?
There's plenty more, but I'll save my breath as I think this will be one of those threads that just conveniently gets ignored by the boys with orange text.
Most of these boil down to one thing: the AI, being literally part of the game's running code, has no lag. At all. No start-up lag, no cool-down lag, nothing. Normally the animation frames involved restrict the AI's (and our) movement, as no input will register until X frames of animation have completed the prior input, but sometimes the AI (especially as PI climbs) begins inputting whole strings of commands in faster than they "should", and the code simply moves from one input to the next without regard for how many frames "should" have passed in between. High end Windblade is especially easy to spot, as her bright purple blade actually leaves trails and afterimages when her AI decides to give up on fair play and simply teleport.
Kabam loves to ask for screen shots or videos....like a screenshot or video is going to show me jamming on my screen trying to make my bot respond.
If you really wanna see it please a lane in Master
I can give master a shot. I would love to see bots defy physics just once- not as a permanent thing though. I just think it would be kind of funny.
Nah man it's not funny when you see ai controlled primal backstep sidestep and counter in one movement, or the Ai shooting or using specials while knocked down ie wasp Ih etc, and more mentioned above while playing insane difficulty...I think kabam devs should be banned for using exploits against the playing community lol.
Dude... My first attempt at master completion -just a few hours ago- things were going fine until baygatron. Now, the thing about baygatron is, he's cheap as all heck, but also nice and predictable.
I HAD HIM BEAT! He was at Last 1% health and i had sp2 ready to go, and still around 50% health. Which means nothing when baygatron has +400% ranged and special dmg, i know, but I digress..
All I had to do was sidestep and trigger my special. I knew it. I had him beat. Even if my special got blocked, i should have ko'd him.
So I..
*Swipe DOWN*
*****Ng *DDOOOWWWNNN* mind you.. not up, not diagonal, not forward, but DOWN!!!
And my Retardicon bravely dashes forward, directly to his death.
I think, in that moment, if a Kabam employee would have happened to be in my sight or range, i would have strangled them to death just to watch the spark flicker from their eyes.
I just fought Primal and he was getting a beatdown by Magnus and on the 3rd hit in the combo and just started punching back. Not a feature of the mod...just countered.
Kabam always asks for screenshots, videos...Do you think they just don’t actually have anyone in the tester dept? If they’ll pay me i’ll do this [Removed by Moderation] from home, send you all the video and ss you need. Until they’re paying me tho, i’m done doin their job. Sent enough into mcoc support for no resolution to come of it. Not doin it here too.
@Kabam Custos
@Kabam Pepper
Are you guys noticing this? I know it's happened before in high level spotlights, but it seems to be happening ALOT as of late.
I just assumed they made Master "harder," and I can actually live with that.
I'd just like it to be acknowledged.
of where he was at. All of my attacks just swung at air like he had evade abilities. Crazy stuff happening...
Like to add i also had optimus primal hit me
with a heavy and was in attacking before it even hit me. Later he ate my heavy and as i went to hit my sp3 to finish him, he hit his. Shouldn’t be possible but the AI is taking priority on command inputs and moving at speeds that are much faster than what we can.
Needs to be addressed.
Do we need to drop an F bomb to be acknowledged?
i am waiting for duel…
I end a combo with a heavy and before she even falls down, she activates a sp3 on me. I get a full sp3 from this attack and start mashing the button so once her sp3 ends, I can use mine. Of course the game doesn't register any of my many taps and because I'm so frustrating at mashing for the sp3...she then unleashes a sp1 due to the stupid power conductor.
Any mods able to confirm if these issues are being looked into? This thread has been up a few days now, surely someone has seen it, and the variety of the problems is growing. If autoblock is going to be a thing in tftf, or a small random chance to evade for the ai, then please tell us, if it’s part of the difficulty of expert/master, rather than us listing out bugs
Edit. I was facing sideswipe, not using him.
Do you think this was a mastery? Unfazed I think it's called.