I just forged all my 2* bots to Ratchet, many thanks for make him useless.
The 4* star arena used to be easy after 15 wins, but today I faced super hard bots in my 16th fight, then it become easy in the 17th - 20th fight, but in the 21st fight I lost against bots are stronger than mine by 4 times, 600 useless Ratchet against angry 2200 Motormaster!!!
Completely not related to the patch, but if you bring bots that are not at least R3 3*s after streak 15, you still get insane opponents. Bring the 3/30s and 4*s and you'll be fine.
Please bring a Harm Accelerator nerf quickly. The fact that it can stack bleeds combined by removing one of the counters to it just removes the fun of raids because it means youre losing a bot to it if you dont have MV1
Just few quick question @Kabam Miike
1.maybe kabam will not want to reveal the secret but still curious to know as Megatron and g1 shockwave confirm,is any of them going to be exclusive in future like red Deadpool in mcoc.
Every player want to collect rare bots.hoping to get a answer about this .
2.as it stated new arenas and new arena schedule is coming so new arenas means arena going to be in 3 parts?like one for shard other for basic and 3rd for feature.like that?
And new arena schedule is coming what does that means?most confusing thing in this patch note.
Or new thread about this point will release soon?
My only issue with 4* bots is they are SO hard to rank up! In MCoC, the first few levels are easier (not easy, but at least attainable). In TF-F2F the 4's are almost impossible to rank up- even to second level! You guys have got to ease up on the restrictor plates, as it were...
Where's this alliance help attack boost at? I can't tell if it's activated, can we have some kind of icon or timer in our boosts area?
We do have boost icons in fights (arena and mission) with different stacks depending on how many help you asked and received (you get one stack for each help received, but only one per single request). And you can also see those in the boost section of your profile.
Where's this alliance help attack boost at? I can't tell if it's activated, can we have some kind of icon or timer in our boosts area?
We do have boost icons in fights (arena and mission) with different stacks depending on how many help you asked and received (you get one stack for each help received, but only one per single request). And you can also see those in the boost section of your profile.
Okay, I see it, guess I missed the first ones. Thanks
I thought we had at least a year before MCoC nerfs were gonna be implemented. Could we at least get some down-rank tokens, and should we prepare to see a nerf on both Optimus?
I second this idea. A de-rank token will make this nerf fine.
It's not about the nerf itself, it's about the resources we put into a bot that is no longer the bot we invested in.
I second this idea. A de-rank token will make this nerf fine.
It's not about the nerf itself, it's about the resources we put into a bot that is no longer the bot we invested in.
The nerf itself is not fine. A rank down ticket will soften the blow, but if you can't see that this is a way for kabam to sell more ally pots and revives you're crazy. Kabam saw that most higher end allies were using ratchet in AM and not having to purchase as many pots and revives because of it. So they make the only healing bot useless in high difficulty AMs where a majority of the pots and revives are sold. They rolled out Megatron as the new boss with a ridiculous Regen making him almost impossible to beat in one fight thinking this would force players to potion up before the fight since no matter what you're having to damage him for at least almost half his health in one go. They then realized that ratchet owns him, so they nerfed him. Ratchet was not the god-tier that Scarlett Witch was, and a nerf would have been one thing, but they destroyed him for their profits.
@Kabam Miike Any updates on opponents having attack buffs? Was this intended? With enough stacks, it really changes the difficulty of arena especially when in that 10-15 win streak area.
@Kabam Miike Any updates on opponents having attack buffs? Was this intended? With enough stacks, it really changes the difficulty of arena especially when in that 10-15 win streak area.
Seriously @Kabam Miike is this intentional because giving the opponent buffs in arena is just a bad idea. A 1600 MM on fight 10 with 20 stacks is a bit ridiculous.
So guys, it looks like it is Intentional. Each of those stacks is only a 1% boost, but we can see how this might make it more difficult in higher difficulty fights.
That being said, I'm going to ask that the team looks into this and make sure that it isn't changing the balance of the arenas.
So guys, it looks like it is Intentional. Each of those stacks is only a 1% boost, but we can see how this might make it more difficult in higher difficulty fights.
That being said, I'm going to ask that the team looks into this and make sure that it isn't changing the balance of the arenas.
@Kabam Miike Seriously what are you guys doing? This is crazy. A 20% boost to attacks is just dumb. Do you even test this before just deploying some feature like that? I just had another crazy round 8 fight with a 2000 MV1 with a 17 stack. It's like a surprise you're screwed deal.
The randomness about maybe having a few stacks, which is still dumb but manageable, to 15-20 on MV1 or MM is nuts. Between this and Ratchet I have no confidence this is being handled well at all. Who came up with this idea?
First I thought there was a bug with ratchet but after reading forum I can't believe it was intentional to remove ratchets only good thing. He was my top bot (3* currently at max rank 3/4) now just a piece of junk. My 2* bots last longer than him in battle.
Attaching some pics for reference. How he performs during attack. And how my defence held when got attacked by ratchet.
Fighting with ratchet 3* 900+ power with 50% health against 2* bone crusher 450 power and harm accelator. I lost the battle even though I had 32 hits vs 7 hits.
Another example when I was raised by 3* ratchet with 900+ power. And my 2* motormaster in defence knocked it out completely
Comments
Completely not related to the patch, but if you bring bots that are not at least R3 3*s after streak 15, you still get insane opponents. Bring the 3/30s and 4*s and you'll be fine.
1.maybe kabam will not want to reveal the secret but still curious to know as Megatron and g1 shockwave confirm,is any of them going to be exclusive in future like red Deadpool in mcoc.
Every player want to collect rare bots.hoping to get a answer about this .
2.as it stated new arenas and new arena schedule is coming so new arenas means arena going to be in 3 parts?like one for shard other for basic and 3rd for feature.like that?
And new arena schedule is coming what does that means?most confusing thing in this patch note.
Or new thread about this point will release soon?
Yea, me neither because thats just a really stupid idea.
Any news on the new arena update?
We do have boost icons in fights (arena and mission) with different stacks depending on how many help you asked and received (you get one stack for each help received, but only one per single request). And you can also see those in the boost section of your profile.
Okay, I see it, guess I missed the first ones. Thanks
I second this idea. A de-rank token will make this nerf fine.
It's not about the nerf itself, it's about the resources we put into a bot that is no longer the bot we invested in.
Opponents get buffs as well?
Where did you notice this happening? I'll gather more information.
Yep. I also saw the same thing in arena just now.
Seriously @Kabam Miike is this intentional because giving the opponent buffs in arena is just a bad idea. A 1600 MM on fight 10 with 20 stacks is a bit ridiculous.
That being said, I'm going to ask that the team looks into this and make sure that it isn't changing the balance of the arenas.
@Kabam Miike Seriously what are you guys doing? This is crazy. A 20% boost to attacks is just dumb. Do you even test this before just deploying some feature like that? I just had another crazy round 8 fight with a 2000 MV1 with a 17 stack. It's like a surprise you're screwed deal.
The randomness about maybe having a few stacks, which is still dumb but manageable, to 15-20 on MV1 or MM is nuts. Between this and Ratchet I have no confidence this is being handled well at all. Who came up with this idea?
Attaching some pics for reference. How he performs during attack. And how my defence held when got attacked by ratchet.
Fighting with ratchet 3* 900+ power with 50% health against 2* bone crusher 450 power and harm accelator. I lost the battle even though I had 32 hits vs 7 hits.
Another example when I was raised by 3* ratchet with 900+ power. And my 2* motormaster in defence knocked it out completely
It happens again. Please fix.