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Bots that you think are Great to play with but are Horrible at Base defenders

So I noticed this last night and really started to think about it after I raided someones base.
Why is it the AI for certain bots is completely horrible when the Bots them selves are actually really good.
In my personal opinion I think OG Prime is the biggest culprit. OG Prime him self is a Fantastic Bot but it seems like when ever I put him on my base or come against one on someone else base he is a total push over.

Anyone else experience this phenomenon?
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Comments

  • BlackRazakBlackRazak Posts: 2,812
    @McBusket I'll take your OG Prime and raise you a 5*, 9K Galvatron on RR.
    Or any of these:
    - MV Prime
    - Optimus Primal
    - Starscream
    - G1 Megatron
    - Scorponok
    - Jazz

    Now the OPPOSITE:
    - Mixmaster
    - Waspinator
    - Sideswipe
    - Jetfire
  • McBusketMcBusket Posts: 174
    BlackRazak wrote: »
    @McBusket I'll take your OG Prime and raise you a 5*, 9K Galvatron on RR.
    Or any of these:
    - MV Prime
    - Optimus Primal
    - Starscream
    - G1 Megatron
    - Scorponok
    - Jazz

    Now the OPPOSITE:
    - Mixmaster
    - Waspinator
    - Sideswipe
    - Jetfire

    Not sure if I agree with the Primal I have come across some pretty hard ones before. especially ones on the security Mod , it just takes flipping FOREVER to get through the match.

    COMPLETELY agree with the G1 Megs complete Push over
    Starscream sucks on base defense
    Jazz= Blows
    Scorponok-I have seen him do some damage to people on my base when I had him on a 4 star RR

    I just wonder why the AI sucks so bad with some of these bots?
  • BlackRazakBlackRazak Posts: 2,812
    edited March 2019
    @McBusket i pray for Primal on ANY mod, every time i go a raidin'.
    He's just such a pushover for CYCLONUS.
    Cyclonus' Dark Field technically renders him powerless, plus his SP1 just cuts through him.
    It's extremely likely you'll even win perfect, give it a shot.
    My 4500pi 4* R5 takes down 10K Primal with utter ease.
    A 6K version literally lasts 30sec!

    Motormaster (4* 4400pi) also makes short work of him, in a pinch.
    Which is also my top choice vs. Scorponok (highest encountered: 9000pi, tech console)
    Only his SP1 sometimes gets through.
    Won't reach SP2, he'll be dead by then!
  • BlackRazakBlackRazak Posts: 2,812
    Back on topic, i wish i could do what the AI does with Mixmaster, Jetfire and Sideswipe!
  • Gunz0Gunz0 Posts: 2,949
    BlackRazak wrote: »
    @McBusket I'll take your OG Prime and raise you a 5*, 9K Galvatron on RR.
    Or any of these:
    - MV Prime
    - Optimus Primal
    - Starscream
    - G1 Megatron
    - Scorponok
    - Jazz

    Now the OPPOSITE:
    - Mixmaster
    - Waspinator
    - Sideswipe
    - Jetfire

    Just put Scream on a high sig level Nightbird's Mark, you'll see the magic

    Now, for the actual list:
    - Bludgeon
    - Drift
    - Windblade
    - Shockwave
    - Ratchet
    - Jazz
    - Ironhide
    - G1 Megs
    Plus many others
  • Canuck33Canuck33 Posts: 244
    You guys haven't fought a rank 4 scorp on tech console then. that combo is top 3 in terms of base defenders imo
  • BlackRazakBlackRazak Posts: 2,812
    Canuck33 wrote: »
    You guys haven't fought a rank 4 scorp on tech console then. that combo is top 3 in terms of base defenders imo

    I get he heals quickly, but a WOUNDED Motormaster is a beautiful thing.
    TBF, Arcee with Laser G is far more damaging to the leader of the Stunticons.
    Every ranged is a darn Headshot.
  • BlackRazakBlackRazak Posts: 2,812
    @McBusket
    Here's a geezer i sorted out in arenas, 2 minutes ago
    l7ls44dnbji1.png
  • DaveJLDaveJL Posts: 1,779
    BlackRazak wrote: »
    Canuck33 wrote: »
    You guys haven't fought a rank 4 scorp on tech console then. that combo is top 3 in terms of base defenders imo

    I get he heals quickly, but a WOUNDED Motormaster is a beautiful thing.
    TBF, Arcee with Laser G is far more damaging to the leader of the Stunticons.
    Every ranged is a darn Headshot.

    Not quickly, he actually heals for more damage than you do because he heals a % of damage, and it is amplified by the tech console to >100%

    I just want to say I love how you're always quoting the PI stat like it means something, always makes me chuckle. Reminds me of DreamBliss!

    Anyway, typically I find the AI is useless with bots that have offensive abilities but defensive abilities help them. The AI does not utilise the timings and combos we do, so is bad with bots that require attack because so many players are good at dodging now. But evaders and blockers and tanks, jeez. Grindor is easy but takes a long time so likelihood of glitch or mistake increases. Same with Primal. Arcee is a pain because of ranged evade, Sideswipe and Bee are a pain for the same reasons... Jetfire's reflect is irritating as hell, Mixmasters concussive block can be irritating as hell too. Dinobot is annoying when he goes in to block forever mode.

    Mirage and Galvatron are annoying too because they just stand back and shoot and dodge forever.
  • DaveJLDaveJL Posts: 1,779
    McBusket wrote: »
    BlackRazak wrote: »
    @McBusket I'll take your OG Prime and raise you a 5*, 9K Galvatron on RR.
    Or any of these:
    - MV Prime
    - Optimus Primal
    - Starscream
    - G1 Megatron
    - Scorponok
    - Jazz

    Now the OPPOSITE:
    - Mixmaster
    - Waspinator
    - Sideswipe
    - Jetfire

    Not sure if I agree with the Primal I have come across some pretty hard ones before. especially ones on the security Mod , it just takes flipping FOREVER to get through the match.

    COMPLETELY agree with the G1 Megs complete Push over
    Starscream sucks on base defense
    Jazz= Blows
    Scorponok-I have seen him do some damage to people on my base when I had him on a 4 star RR

    I just wonder why the AI sucks so bad with some of these bots?

    Starscream is one of those bots that if you make a mistake, you can pay for it BIG time, especially if you take the wrong bot and make a mistake, like UM or DOTM Bee, where you are stacking buffs you didn't really think about...
  • BlackRazakBlackRazak Posts: 2,812
    @DaveJL I'm not being ELITIST, hence the mention of PI, etc.
    Not everyone on the forums get random, throwaway mentions.
    A noob won't get squat what most punters here are talking about.
    I include numbers to help the community.
    Just enough info.
    You comparing me to dreambliss is insulting beyond belief.
  • DaveJLDaveJL Posts: 1,779
    BlackRazak wrote: »
    @DaveJL I'm not being ELITIST, hence the mention of PI, etc.
    Not everyone on the forums get random, throwaway mentions.
    A noob won't get squat what most punters here are talking about.
    I include numbers to help the community.
    Just enough info.
    You comparing me to dreambliss is insulting beyond belief.

    Hahaha sorry, it wasn't mean as an insult
    it's just he's the only other person I've seen use PI as a sort of yardstick.
  • ManthroManthro Posts: 2,752
    Canuck33 wrote: »
    You guys haven't fought a rank 4 scorp on tech console then. that combo is top 3 in terms of base defenders imo

    Here's a tip on Tech Scorponok...

    Attack him while he's blocking as much as possible.

    Tech mod can't cap block damage, and Scorponok heals do not trigger from block damage.

    You'll find he dies rather easily this way
  • KillMasterCKillMasterC Posts: 3,105
    Unless it's Grindor who majors in block penetration, using double-tap plus 4 combo here and there as block damage sounds fractional.
  • BOFADBOFAD Posts: 481
    Cheetos or shockwave = RIP Scorp, RIP Tech console
  • I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.
  • DaveJLDaveJL Posts: 1,779
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage
  • Bntyhntr3232_Bntyhntr3232_ Posts: 3,088
    Moral of the story...




    Put bonecrusher on harm accelerator
  • DaveJL wrote: »
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage

    Eh, Shockwave's moveset is so predictable that it's hard to make a mistake.

    But there is no denying that a Shock can be damaging, it's just hard to get shocked.
  • Bntyhntr3232_Bntyhntr3232_ Posts: 3,088
    DaveJL wrote: »
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage

    Eh, Shockwave's moveset is so predictable that it's hard to make a mistake.

    But there is no denying that a Shock can be damaging, it's just hard to get shocked.

    15b4d3m2fmmq.gif
    Shockwave doesn't like you very much
  • DaveJL wrote: »
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage

    Eh, Shockwave's moveset is so predictable that it's hard to make a mistake.

    But there is no denying that a Shock can be damaging, it's just hard to get shocked.

    15b4d3m2fmmq.gif
    Shockwave doesn't like you very much

    But I love using him. Definitely the best Tech in the game..... even if my Shockwave us just a 3 Star.... RNG hates me.
  • Bntyhntr3232_Bntyhntr3232_ Posts: 3,088
    DaveJL wrote: »
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage

    Eh, Shockwave's moveset is so predictable that it's hard to make a mistake.

    But there is no denying that a Shock can be damaging, it's just hard to get shocked.

    15b4d3m2fmmq.gif
    Shockwave doesn't like you very much

    But I love using him. Definitely the best Tech in the game..... even if my Shockwave us just a 3 Star.... RNG hates me.

    mkqqokyio1wn.jpg
  • Gunz0Gunz0 Posts: 2,949
    Moral of the story...




    Put bonecrusher on harm accelerator

    Grimlock, MV1 Optimus and the Beast Wars bots say hi
  • Red_EyesRed_Eyes Posts: 994
    Moral of the story...




    Put bonecrusher on harm accelerator

    He becomes almost useless at a certain level. Almost everyone will have a counter and knows how to fight him.
  • DaveJLDaveJL Posts: 1,779
    DaveJL wrote: »
    I always thought Shockwave was a terrible base Defender, as the purple cyclops is easy to defeat if you just dodge or block his ranged attacks.

    but if you make a mistake you generally eat a lot of damage

    Eh, Shockwave's moveset is so predictable that it's hard to make a mistake.

    But there is no denying that a Shock can be damaging, it's just hard to get shocked.

    never underestimate the power of lag and glitches
  • afextwinafextwin Posts: 24
    edited March 2019
    Waspy and laser guided when my entire team is <20% HP.... Worst raid ever. Luckily, hardly anyone uses this combo - I've ran into it one time.

    Edit: opposite of what OP asked, I know, my bad.
  • TechnobotTechnobot Posts: 661
    edited March 2019
    Moral of the story...




    Put bonecrusher on harm accelerator


    91pdu81bgiyq.png


    wi5w9k7idi0d.png


    Thank you, next!
  • Bntyhntr3232_Bntyhntr3232_ Posts: 3,088
    Did nobody get my point? The point was he is a great bot but he is bad on the harm accelerator...
  • ktomovktomov Posts: 216
    Jetfire and his inhuman block and shocks is now one of my most hated bots. I can't never build up so much parry shocks as the AI does. He's not my kind of style bot, so I can't say if he's good or not, but as base defender he's a beast.

    Bonecrusher is obsolete, heck if you have high leveled demo bot, you can melt it without losing 5% due the harm accelerator.

    Worth to mention Cheetor - love to play with him. He hits like a truck but on base defense, no matter the mod, he's simply passive.

    BTW, for the guy with Wasp + Laser Guidance, my Shockwave wants to say hi. Easiest demo bot on base defense. Totally predictable, no matter the speed of his shots.
  • BlackRazakBlackRazak Posts: 2,812
    edited March 2019
    Yass.
    Waspinator + LG is pretty effective against range masters, but terrible against a maxed MOTORMASTER, or high level Prowl.
    All about hacking him to bits.
    Out of boredom, challenged myself to defeat an entire 38K base with just maxed 4* Motormaster.
    Surprisingly, hardest opponent was an Arcee 5*.
    Even Tronus 5* on RR is getting predictable.
    Melee+Parry is your friend.
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